move write_packet and read_packet to methods

This commit is contained in:
MeexReay 2025-05-03 03:56:34 +03:00
parent 689d769baa
commit fbcb1ce123
4 changed files with 74 additions and 84 deletions

View File

@ -17,56 +17,6 @@ macro_rules! generate_handlers {
};
}
/// Отправляет пакет клиенту и проходит по пакет ханлдерам
/// Пример использования:
///
/// write_packet!(client, Handshake, packet);
///
/// `Handshake` это режим подключения (типы ConnectionState)
#[macro_export]
macro_rules! write_packet {
($client:expr, $state:ident, $packet:expr) => {
{
let mut packet = $packet;
let mut cancelled = false;
for handler in $client.server.packet_handlers(
|o| o.on_outcoming_packet_priority()
).iter() {
handler.on_outcoming_packet($client.clone(), &mut packet, &mut cancelled, crate::server::protocol::ConnectionState::$state)?;
packet.get_mut().set_position(0);
}
if !cancelled {
$client.conn().write_packet(&packet)?;
}
}
};
}
/// Читает пакет от клиента и проходит по пакет ханлдерам
/// Пример использования:
///
/// let packet = read_packet!(client, Handshake);
///
/// `Handshake` это режим подключения (типы ConnectionState)
#[macro_export]
macro_rules! read_packet {
($client:expr, $state:ident) => {
loop {
let mut packet = $client.conn().read_packet()?;
let mut cancelled = false;
for handler in $client.server.packet_handlers(
|o| o.on_incoming_packet_priority()
).iter() {
handler.on_incoming_packet($client.clone(), &mut packet, &mut cancelled, crate::server::protocol::ConnectionState::$state)?;
packet.get_mut().set_position(0);
}
if !cancelled {
break packet;
}
}
};
}
/// Пример использования:
///
/// trigger_event!(client, status, &mut response, state);

View File

@ -1,6 +1,6 @@
use std::{hash::Hash, net::{SocketAddr, TcpStream}, sync::{Arc, RwLock, RwLockWriteGuard}};
use std::{hash::Hash, net::{SocketAddr, TcpStream}, sync::{Arc, RwLock}};
use rust_mc_proto::MinecraftConnection;
use rust_mc_proto::{MinecraftConnection, Packet};
use uuid::Uuid;
use crate::server::{context::ServerContext, protocol::ConnectionState, ServerError};
@ -91,8 +91,48 @@ impl ClientContext {
self.state.read().unwrap().clone()
}
pub fn conn(self: &Arc<Self>) -> RwLockWriteGuard<'_, MinecraftConnection<TcpStream>> {
self.conn.write().unwrap()
pub fn write_packet(self: &Arc<Self>, packet: &Packet) -> Result<(), ServerError> {
let state = self.state();
let mut packet = packet.clone();
let mut cancelled = false;
for handler in self.server.packet_handlers(
|o| o.on_outcoming_packet_priority()
).iter() {
handler.on_outcoming_packet(self.clone(), &mut packet, &mut cancelled, state.clone())?;
packet.get_mut().set_position(0);
}
if !cancelled {
self.conn.write().unwrap().write_packet(&packet)?;
}
Ok(())
}
pub fn read_packet(self: &Arc<Self>) -> Result<Packet, ServerError> {
let state = self.state();
let mut conn = self.conn.read().unwrap().try_clone()?; // так можно делать т.к сокет это просто поинтер
loop {
let mut packet = conn.read_packet()?;
let mut cancelled = false;
for handler in self.server.packet_handlers(
|o| o.on_incoming_packet_priority()
).iter() {
handler.on_incoming_packet(self.clone(), &mut packet, &mut cancelled, state.clone())?;
packet.get_mut().set_position(0);
}
if !cancelled {
break Ok(packet);
}
}
}
pub fn close(self: &Arc<Self>) {
self.conn.write().unwrap().close();
}
pub fn set_compression(self: &Arc<Self>, threshold: Option<usize>) {
self.conn.write().unwrap().set_compression(threshold);
}
pub fn protocol_helper(self: &Arc<Self>) -> ProtocolHelper {

View File

@ -31,8 +31,8 @@ impl ProtocolHelper {
pub fn leave_configuration(&self) -> Result<(), ServerError> {
match self.state {
ConnectionState::Configuration => {
self.client.conn().write_packet(&Packet::empty(0x03))?;
self.client.conn().read_packet()?;
self.client.write_packet(&Packet::empty(0x03))?;
self.client.read_packet()?;
self.client.set_state(ConnectionState::Play)?;
Ok(())
},
@ -44,8 +44,8 @@ impl ProtocolHelper {
pub fn enter_configuration(&self) -> Result<(), ServerError> {
match self.state {
ConnectionState::Play => {
self.client.conn().write_packet(&Packet::empty(0x6F))?;
self.client.conn().read_packet()?;
self.client.write_packet(&Packet::empty(0x6F))?;
self.client.read_packet()?;
self.client.set_state(ConnectionState::Configuration)?;
Ok(())
},
@ -58,14 +58,14 @@ impl ProtocolHelper {
match self.state {
ConnectionState::Play => {
let time = SystemTime::now();
self.client.conn().write_packet(&Packet::empty(0x36))?;
self.client.conn().read_packet()?;
self.client.write_packet(&Packet::empty(0x36))?;
self.client.read_packet()?;
Ok(SystemTime::now().duration_since(time).unwrap())
},
ConnectionState::Configuration => {
let time = SystemTime::now();
self.client.conn().write_packet(&Packet::empty(0x05))?;
self.client.conn().read_packet()?;
self.client.write_packet(&Packet::empty(0x05))?;
self.client.read_packet()?;
Ok(SystemTime::now().duration_since(time).unwrap())
},
_ => Err(ServerError::UnexpectedState)
@ -89,11 +89,11 @@ impl ProtocolHelper {
packet
},
_ => {
self.client.conn().close();
self.client.close();
return Ok(())
},
};
self.client.conn().write_packet(&packet)?;
self.client.write_packet(&packet)?;
Ok(())
}
@ -103,9 +103,9 @@ impl ProtocolHelper {
ConnectionState::Configuration => {
let mut packet = Packet::empty(0x00);
packet.write_string(id)?;
self.client.conn().write_packet(&packet)?;
self.client.write_packet(&packet)?;
let mut packet = self.client.conn().read_packet()?;
let mut packet = self.client.read_packet()?;
packet.read_string()?;
let data = if packet.read_boolean()? {
let n = packet.read_usize_varint()?;
@ -128,9 +128,9 @@ impl ProtocolHelper {
packet.write_varint(id)?;
packet.write_string(channel)?;
packet.write_bytes(data)?;
self.client.conn().write_packet(&packet)?;
self.client.write_packet(&packet)?;
let mut packet = self.client.conn().read_packet()?;
let mut packet = self.client.read_packet()?;
let identifier = packet.read_varint()?;
let data = if packet.read_boolean()? {
let mut data = Vec::new();
@ -154,7 +154,7 @@ impl ProtocolHelper {
};
packet.write_string(channel)?;
packet.write_bytes(data)?;
self.client.conn().write_packet(&packet)?;
self.client.write_packet(&packet)?;
Ok(())
}
}

View File

@ -3,7 +3,7 @@ use std::{io::Read, sync::Arc};
use super::{player::context::{ClientContext, ClientInfo, Handshake, PlayerInfo}, ServerError};
use rust_mc_proto::{DataReader, DataWriter, Packet};
use crate::{read_packet, server::data::text_component::TextComponent, trigger_event, write_packet};
use crate::{server::data::text_component::TextComponent, trigger_event};
#[derive(Debug, Clone)]
pub enum ConnectionState {
@ -21,7 +21,7 @@ pub fn handle_connection(
// Получение пакетов производится через client.conn(),
// ВАЖНО: не помещать сам client.conn() в переменные,
// он должен сразу убиваться иначе соединение гдето задедлочится
let mut packet = read_packet!(client, Handshake);
let mut packet = client.read_packet()?;
if packet.id() != 0x00 {
return Err(ServerError::UnknownPacket(format!("Неизвестный пакет рукопожатия")));
@ -40,7 +40,7 @@ pub fn handle_connection(
loop {
// Чтение запроса
let packet = read_packet!(client, Status);
let packet = client.read_packet()?;
match packet.id() {
0x00 => { // Запрос статуса
@ -61,10 +61,10 @@ pub fn handle_connection(
// Отправка статуса
packet.write_string(&status)?;
write_packet!(client, Status, packet);
client.write_packet(&packet)?;
},
0x01 => { // Пинг
write_packet!(client, Status, packet);
client.write_packet(&packet)?;
// Просто отправляем этот же пакет обратно
// ID такой-же, содержание тоже, так почему бы и нет?
},
@ -78,7 +78,7 @@ pub fn handle_connection(
client.set_state(ConnectionState::Login)?; // Мы находимся в режиме Login
// Читаем пакет Login Start
let mut packet = read_packet!(client, Login);
let mut packet = client.read_packet()?;
let name = packet.read_string()?;
let uuid = packet.read_uuid()?;
@ -91,18 +91,18 @@ pub fn handle_connection(
// Отправляем пакет Set Compression если сжатие указано
if let Some(threshold) = client.server.config.server.compression_threshold {
write_packet!(client, Login, Packet::build(0x03, |p| p.write_usize_varint(threshold))?);
client.conn().set_compression(Some(threshold)); // Устанавливаем сжатие на соединении
client.write_packet(&Packet::build(0x03, |p| p.write_usize_varint(threshold))?)?;
client.set_compression(Some(threshold)); // Устанавливаем сжатие на соединении
}
// Отправка пакета Login Success
write_packet!(client, Login, Packet::build(0x02, |p| {
client.write_packet(&Packet::build(0x02, |p| {
p.write_uuid(&uuid)?;
p.write_string(&name)?;
p.write_varint(0)
})?);
})?)?;
let packet = read_packet!(client, Login);
let packet = client.read_packet()?;
if packet.id() != 0x03 {
return Err(ServerError::UnknownPacket(format!("Неизвестный пакет при ожидании Login Acknowledged")));
@ -113,7 +113,7 @@ pub fn handle_connection(
// Получение бренда клиента из Serverbound Plugin Message
// Identifier канала откуда берется бренд: minecraft:brand
let brand = loop {
let mut packet = read_packet!(client, Configuration);
let mut packet = client.read_packet()?;
if packet.id() == 0x02 { // Пакет Serverbound Plugin Message
let identifier = packet.read_string()?;
@ -131,7 +131,7 @@ pub fn handle_connection(
};
};
let mut packet = read_packet!(client, Configuration);
let mut packet = client.read_packet()?;
// Пакет Client Information
if packet.id() != 0x00 {
@ -163,9 +163,9 @@ pub fn handle_connection(
// TODO: Заюзать Listener'ы чтобы они подмешивали сюда чото
write_packet!(client, Configuration, Packet::empty(0x03));
client.write_packet(&Packet::empty(0x03))?;
let packet = read_packet!(client, Configuration);
let packet = client.read_packet()?;
if packet.id() != 0x03 {
return Err(ServerError::UnknownPacket(format!("Неизвестный пакет при ожидании Acknowledge Finish Configuration")));