move write_packet and read_packet to methods
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689d769baa
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fbcb1ce123
@ -17,56 +17,6 @@ macro_rules! generate_handlers {
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};
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}
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/// Отправляет пакет клиенту и проходит по пакет ханлдерам
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/// Пример использования:
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///
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/// write_packet!(client, Handshake, packet);
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///
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/// `Handshake` это режим подключения (типы ConnectionState)
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#[macro_export]
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macro_rules! write_packet {
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($client:expr, $state:ident, $packet:expr) => {
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{
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let mut packet = $packet;
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let mut cancelled = false;
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for handler in $client.server.packet_handlers(
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|o| o.on_outcoming_packet_priority()
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).iter() {
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handler.on_outcoming_packet($client.clone(), &mut packet, &mut cancelled, crate::server::protocol::ConnectionState::$state)?;
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packet.get_mut().set_position(0);
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}
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if !cancelled {
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$client.conn().write_packet(&packet)?;
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}
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}
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};
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}
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/// Читает пакет от клиента и проходит по пакет ханлдерам
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/// Пример использования:
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///
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/// let packet = read_packet!(client, Handshake);
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///
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/// `Handshake` это режим подключения (типы ConnectionState)
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#[macro_export]
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macro_rules! read_packet {
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($client:expr, $state:ident) => {
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loop {
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let mut packet = $client.conn().read_packet()?;
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let mut cancelled = false;
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for handler in $client.server.packet_handlers(
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|o| o.on_incoming_packet_priority()
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).iter() {
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handler.on_incoming_packet($client.clone(), &mut packet, &mut cancelled, crate::server::protocol::ConnectionState::$state)?;
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packet.get_mut().set_position(0);
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}
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if !cancelled {
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break packet;
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}
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}
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};
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}
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/// Пример использования:
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///
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/// trigger_event!(client, status, &mut response, state);
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@ -1,6 +1,6 @@
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use std::{hash::Hash, net::{SocketAddr, TcpStream}, sync::{Arc, RwLock, RwLockWriteGuard}};
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use std::{hash::Hash, net::{SocketAddr, TcpStream}, sync::{Arc, RwLock}};
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use rust_mc_proto::MinecraftConnection;
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use rust_mc_proto::{MinecraftConnection, Packet};
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use uuid::Uuid;
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use crate::server::{context::ServerContext, protocol::ConnectionState, ServerError};
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@ -91,8 +91,48 @@ impl ClientContext {
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self.state.read().unwrap().clone()
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}
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pub fn conn(self: &Arc<Self>) -> RwLockWriteGuard<'_, MinecraftConnection<TcpStream>> {
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self.conn.write().unwrap()
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pub fn write_packet(self: &Arc<Self>, packet: &Packet) -> Result<(), ServerError> {
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let state = self.state();
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let mut packet = packet.clone();
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let mut cancelled = false;
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for handler in self.server.packet_handlers(
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|o| o.on_outcoming_packet_priority()
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).iter() {
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handler.on_outcoming_packet(self.clone(), &mut packet, &mut cancelled, state.clone())?;
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packet.get_mut().set_position(0);
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}
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if !cancelled {
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self.conn.write().unwrap().write_packet(&packet)?;
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}
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Ok(())
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}
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pub fn read_packet(self: &Arc<Self>) -> Result<Packet, ServerError> {
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let state = self.state();
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let mut conn = self.conn.read().unwrap().try_clone()?; // так можно делать т.к сокет это просто поинтер
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loop {
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let mut packet = conn.read_packet()?;
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let mut cancelled = false;
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for handler in self.server.packet_handlers(
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|o| o.on_incoming_packet_priority()
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).iter() {
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handler.on_incoming_packet(self.clone(), &mut packet, &mut cancelled, state.clone())?;
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packet.get_mut().set_position(0);
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}
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if !cancelled {
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break Ok(packet);
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}
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}
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}
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pub fn close(self: &Arc<Self>) {
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self.conn.write().unwrap().close();
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}
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pub fn set_compression(self: &Arc<Self>, threshold: Option<usize>) {
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self.conn.write().unwrap().set_compression(threshold);
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}
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pub fn protocol_helper(self: &Arc<Self>) -> ProtocolHelper {
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@ -31,8 +31,8 @@ impl ProtocolHelper {
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pub fn leave_configuration(&self) -> Result<(), ServerError> {
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match self.state {
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ConnectionState::Configuration => {
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self.client.conn().write_packet(&Packet::empty(0x03))?;
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self.client.conn().read_packet()?;
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self.client.write_packet(&Packet::empty(0x03))?;
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self.client.read_packet()?;
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self.client.set_state(ConnectionState::Play)?;
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Ok(())
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},
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@ -44,8 +44,8 @@ impl ProtocolHelper {
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pub fn enter_configuration(&self) -> Result<(), ServerError> {
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match self.state {
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ConnectionState::Play => {
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self.client.conn().write_packet(&Packet::empty(0x6F))?;
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self.client.conn().read_packet()?;
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self.client.write_packet(&Packet::empty(0x6F))?;
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self.client.read_packet()?;
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self.client.set_state(ConnectionState::Configuration)?;
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Ok(())
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},
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@ -58,14 +58,14 @@ impl ProtocolHelper {
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match self.state {
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ConnectionState::Play => {
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let time = SystemTime::now();
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self.client.conn().write_packet(&Packet::empty(0x36))?;
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self.client.conn().read_packet()?;
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self.client.write_packet(&Packet::empty(0x36))?;
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self.client.read_packet()?;
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Ok(SystemTime::now().duration_since(time).unwrap())
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},
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ConnectionState::Configuration => {
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let time = SystemTime::now();
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self.client.conn().write_packet(&Packet::empty(0x05))?;
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self.client.conn().read_packet()?;
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self.client.write_packet(&Packet::empty(0x05))?;
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self.client.read_packet()?;
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Ok(SystemTime::now().duration_since(time).unwrap())
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},
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_ => Err(ServerError::UnexpectedState)
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@ -89,11 +89,11 @@ impl ProtocolHelper {
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packet
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},
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_ => {
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self.client.conn().close();
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self.client.close();
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return Ok(())
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},
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};
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self.client.conn().write_packet(&packet)?;
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self.client.write_packet(&packet)?;
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Ok(())
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}
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@ -103,9 +103,9 @@ impl ProtocolHelper {
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ConnectionState::Configuration => {
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let mut packet = Packet::empty(0x00);
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packet.write_string(id)?;
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self.client.conn().write_packet(&packet)?;
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self.client.write_packet(&packet)?;
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let mut packet = self.client.conn().read_packet()?;
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let mut packet = self.client.read_packet()?;
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packet.read_string()?;
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let data = if packet.read_boolean()? {
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let n = packet.read_usize_varint()?;
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@ -128,9 +128,9 @@ impl ProtocolHelper {
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packet.write_varint(id)?;
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packet.write_string(channel)?;
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packet.write_bytes(data)?;
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self.client.conn().write_packet(&packet)?;
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self.client.write_packet(&packet)?;
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let mut packet = self.client.conn().read_packet()?;
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let mut packet = self.client.read_packet()?;
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let identifier = packet.read_varint()?;
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let data = if packet.read_boolean()? {
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let mut data = Vec::new();
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@ -154,7 +154,7 @@ impl ProtocolHelper {
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};
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packet.write_string(channel)?;
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packet.write_bytes(data)?;
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self.client.conn().write_packet(&packet)?;
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self.client.write_packet(&packet)?;
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Ok(())
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}
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}
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@ -3,7 +3,7 @@ use std::{io::Read, sync::Arc};
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use super::{player::context::{ClientContext, ClientInfo, Handshake, PlayerInfo}, ServerError};
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use rust_mc_proto::{DataReader, DataWriter, Packet};
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use crate::{read_packet, server::data::text_component::TextComponent, trigger_event, write_packet};
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use crate::{server::data::text_component::TextComponent, trigger_event};
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#[derive(Debug, Clone)]
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pub enum ConnectionState {
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@ -21,7 +21,7 @@ pub fn handle_connection(
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// Получение пакетов производится через client.conn(),
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// ВАЖНО: не помещать сам client.conn() в переменные,
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// он должен сразу убиваться иначе соединение гдето задедлочится
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let mut packet = read_packet!(client, Handshake);
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let mut packet = client.read_packet()?;
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if packet.id() != 0x00 {
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return Err(ServerError::UnknownPacket(format!("Неизвестный пакет рукопожатия")));
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@ -40,7 +40,7 @@ pub fn handle_connection(
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loop {
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// Чтение запроса
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let packet = read_packet!(client, Status);
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let packet = client.read_packet()?;
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match packet.id() {
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0x00 => { // Запрос статуса
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@ -61,10 +61,10 @@ pub fn handle_connection(
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// Отправка статуса
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packet.write_string(&status)?;
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write_packet!(client, Status, packet);
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client.write_packet(&packet)?;
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},
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0x01 => { // Пинг
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write_packet!(client, Status, packet);
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client.write_packet(&packet)?;
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// Просто отправляем этот же пакет обратно
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// ID такой-же, содержание тоже, так почему бы и нет?
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},
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@ -78,7 +78,7 @@ pub fn handle_connection(
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client.set_state(ConnectionState::Login)?; // Мы находимся в режиме Login
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// Читаем пакет Login Start
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let mut packet = read_packet!(client, Login);
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let mut packet = client.read_packet()?;
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let name = packet.read_string()?;
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let uuid = packet.read_uuid()?;
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@ -91,18 +91,18 @@ pub fn handle_connection(
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// Отправляем пакет Set Compression если сжатие указано
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if let Some(threshold) = client.server.config.server.compression_threshold {
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write_packet!(client, Login, Packet::build(0x03, |p| p.write_usize_varint(threshold))?);
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client.conn().set_compression(Some(threshold)); // Устанавливаем сжатие на соединении
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client.write_packet(&Packet::build(0x03, |p| p.write_usize_varint(threshold))?)?;
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client.set_compression(Some(threshold)); // Устанавливаем сжатие на соединении
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}
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// Отправка пакета Login Success
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write_packet!(client, Login, Packet::build(0x02, |p| {
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client.write_packet(&Packet::build(0x02, |p| {
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p.write_uuid(&uuid)?;
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p.write_string(&name)?;
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p.write_varint(0)
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})?);
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})?)?;
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let packet = read_packet!(client, Login);
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let packet = client.read_packet()?;
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if packet.id() != 0x03 {
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return Err(ServerError::UnknownPacket(format!("Неизвестный пакет при ожидании Login Acknowledged")));
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@ -113,7 +113,7 @@ pub fn handle_connection(
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// Получение бренда клиента из Serverbound Plugin Message
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// Identifier канала откуда берется бренд: minecraft:brand
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let brand = loop {
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let mut packet = read_packet!(client, Configuration);
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let mut packet = client.read_packet()?;
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if packet.id() == 0x02 { // Пакет Serverbound Plugin Message
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let identifier = packet.read_string()?;
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@ -131,7 +131,7 @@ pub fn handle_connection(
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};
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};
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let mut packet = read_packet!(client, Configuration);
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let mut packet = client.read_packet()?;
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// Пакет Client Information
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if packet.id() != 0x00 {
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@ -163,9 +163,9 @@ pub fn handle_connection(
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// TODO: Заюзать Listener'ы чтобы они подмешивали сюда чото
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write_packet!(client, Configuration, Packet::empty(0x03));
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client.write_packet(&Packet::empty(0x03))?;
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let packet = read_packet!(client, Configuration);
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let packet = client.read_packet()?;
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if packet.id() != 0x03 {
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return Err(ServerError::UnknownPacket(format!("Неизвестный пакет при ожидании Acknowledge Finish Configuration")));
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