package ru.themixray.itemeconomy; import com.google.common.io.ByteArrayDataInput; import net.milkbowl.vault.economy.Economy; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.plugin.ServicePriority; import org.bukkit.plugin.java.JavaPlugin; import java.io.IOException; import java.util.Arrays; import java.util.HashMap; import java.util.List; import java.util.Optional; public class Main extends JavaPlugin { @Override public void onEnable() { Config.loadConfig(new UnrealConfig(this, getDataFolder(), "config.yml")); Bukkit.getServicesManager().register(Economy.class, new VaultLayer(), this, ServicePriority.High); } @Override public void onDisable() { super.onDisable(); } public static List getInventory(Player player) { return Arrays.stream(player.getInventory().getContents()).map(o -> o == null ? new ItemStack(Material.AIR) : o).toList(); } public static boolean removeItems(Player player, Material type, int amount) { if(player.getInventory().all(type).values().stream().mapToInt(ItemStack::getAmount).sum() nope=player.getInventory().addItem(new ItemStack(type,amount)); for(ItemStack v:nope.values())player.getWorld().dropItemNaturally(player.getLocation(),v); } }