client update
This commit is contained in:
parent
1d1e7a1688
commit
f3c592b6d8
6 changed files with 756 additions and 716 deletions
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@ -0,0 +1,168 @@
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class Block {
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public x: number
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public y: number
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public color: string
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public collides: boolean
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public type: string
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constructor(
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x: number,
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y: number,
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color: string,
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collides: boolean,
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type: string,
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) {
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this.x = x
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this.y = y
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this.color = color
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this.collides = collides
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this.type = type
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}
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render() {
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let rect = this.translate_to_camera()
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if (this.is_need_render(rect)) {
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ctx.fillStyle = this.color
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ctx.fillRect(...rect)
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}
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}
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is_need_render(rect: Rect): boolean {
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return rect[0] + rect[2] > 0 || rect[1] + rect[3] > 0 || rect[0] < width || rect[1] < height
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}
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translate_to_camera(): Rect {
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let size = camera.size * 16
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return [
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this.x * size - size / 2 + (width / 2 - camera.x * size),
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height - (this.y + 1) * size + size / 2 - (height / 2 - camera.y * size),
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size,
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size
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]
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}
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tick() {
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}
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renderTick() {
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}
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on_collide(player: Player, x: number, y: number) {
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if (x != 0) player.velocity_x = this.x + x - player.x
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if (y != 0) player.velocity_y = this.y + y - player.y
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}
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renderText() {
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}
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}
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class Player extends Block {
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public velocity_x: number
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public velocity_y: number
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public name: string
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public on_ground: boolean
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constructor(
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x: number,
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y: number,
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name: string,
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color: string,
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velocity_x: number,
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velocity_y: number,
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) {
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super(x, y, color, true, null)
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this.velocity_x = velocity_x
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this.velocity_y = velocity_y
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this.name = name
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}
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reset() {
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this.on_ground = false
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}
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on_collide(player: Player, x: number, y: number) {
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super.on_collide(player, x, y)
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// if (x != 0) {
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// player.vel_x *= 0.5
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// this.vel_x = player.vel_x
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// }
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// if (y != 0) {
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// player.vel_y *= 0.5
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// this.vel_y = player.vel_y
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// }
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}
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tick(collide=true) {
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this.x = Math.round(this.x * 100) / 100
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this.y = Math.round(this.y * 100) / 100
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this.velocity_x = Math.round(this.velocity_x * 100) / 100
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this.velocity_y = Math.round(this.velocity_y * 100) / 100
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if (collide) this.collide()
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}
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collide() {
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this.on_ground = false
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for (const block of blocks) {
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if (!block.collides) continue
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let collide_x = 0
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let collide_y = 0
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if (this.x > block.x-1 && this.x < block.x+1) {
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if (this.y > block.y && this.y + this.velocity_y - 1 < block.y) {
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this.on_ground = true
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collide_y = 1
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}
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if (this.y < block.y && this.y + this.velocity_y > block.y - 1) collide_y = -1
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}
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if (this.y > block.y-1 && this.y < block.y+1) {
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if (this.x > block.x && this.x + this.velocity_x - 1 < block.x) collide_x = 1
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if (this.x < block.x && this.x + this.velocity_x > block.x - 1) collide_x = -1
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}
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block.on_collide(this, collide_x, collide_y)
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}
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}
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renderTick() {
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this.velocity_x *= 0.5
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this.velocity_y *= 0.5
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this.x += this.velocity_x
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this.y += this.velocity_y
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}
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renderText() {
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super.renderText()
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let rect = this.translate_to_camera()
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if (this.is_need_render(rect)) {
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ctx.fillStyle = "#ddd"
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ctx.font = "15px monospace";
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let width = ctx.measureText(this.name).width
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ctx.fillText(this.name,rect[0]+rect[2]/2-width/2, rect[1]-5);
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}
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}
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teleport(x: number, y: number) {
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this.velocity_x = x - this.x
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this.velocity_y = y - this.y
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}
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forceTeleport(x: number, y: number) {
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this.x = x
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this.y = y
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this.velocity_x = 0
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this.velocity_y = 0
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}
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}
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108
client/src/core.ts
Normal file
108
client/src/core.ts
Normal file
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@ -0,0 +1,108 @@
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type Rect = [number, number, number, number]
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var ticksAlive = 0
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var debugMode = false
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var camera = {
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x: 0.0,
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y: 0.0,
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size: 1.5
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}
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var chatOpened = false
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var chatMessages = []
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var chatTyping = ""
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var player = new MainPlayer()
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player.register()
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var blocks: Block[] = []
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const allowed_key_to_send = [
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"KeyR", "KeyW", "KeyE", "KeyQ", "KeyS",
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"Numpad1", "Numpad2", "Numpad3", "Numpad4", "Numpad5",
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"Numpad6", "Numpad7", "Numpad8", "Numpad9", "Numpad0",
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"ShiftLeft", "ControlLeft", "Enter",
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"F1", "F2", "KeyZ", "KeyX", "KeyC"
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]
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function connectServer(address: string, name: string) {
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player.closeConnection()
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player.onConnect(name)
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try {
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let conn = new Connection(address, player.onPacket, (e) => {
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player.conn = null
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setServerError(e == null ? "Connection closed due to error" : e)
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resetWorld()
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})
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conn.send(new JoinPacket(name))
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} catch (exception) {
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setServerError(exception)
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}
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}
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function resetWorld() {
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player.onConnect("unnamed player")
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blocks = []
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blocks.push(new Block(-1, -1, "#555", true, "normal"));
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blocks.push(new Block(0, -1, "#a67", true, "spawn"));
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blocks.push(new Block(1, -1, "#555", true, "normal"));
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}
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function getBlock(x: number, y: number): Block {
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let value = blocks.find(o => !(o instanceof Player) && o.x == x && o.y == y)
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if (typeof value === "undefined") {
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return null
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} else {
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return value
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}
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}
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function placeBlock(block: Block) {
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blocks.push(block);
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}
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function removeBlock(x: number, y: number) {
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blocks = blocks.filter(o => o instanceof Player || o.x != x || o.y != y)
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}
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function getPlayer(name: string): Player | null {
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let value = blocks.find(o => o instanceof Player && o.name == name) as Player
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if (typeof value === "undefined") {
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return null
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} else {
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return value
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}
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}
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function removePlayer(name: string) {
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blocks = blocks.filter(o => !(o instanceof Player) || o.name != name)
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}
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function render() {
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ctx.fillStyle = "#333";
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ctx.fillRect(0, 0, width, height);
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for (const block of blocks)
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block.render()
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for (const block of blocks)
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block.renderText()
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player.render()
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player.renderText()
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}
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function tick() {
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for (const block of blocks)
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block.tick()
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player.tick()
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}
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function renderTick() {
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for (const block of blocks)
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block.renderTick()
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player.renderTick()
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}
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resetWorld()
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@ -1,30 +1,76 @@
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interface Packet {
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getId(): string
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getData(): string
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class Packet {
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private id: string
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private data: string[]
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constructor(id: string, data: string[]) {
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this.id = id
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this.data = data
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}
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getId(): string { return this.id }
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getData(): string[] { return this.data }
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static fromString(data: string): Packet {
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return new Packet(data[0], data.slice(1).split("\n"))
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}
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}
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function createPacket(id: string, ...params: string[]): Packet {
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return {
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getId: () => id,
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getData: () => params.join("\n"),
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}
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class JoinPacket extends Packet {
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constructor(name: string) {
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super("J", [name])
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}
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}
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function fromPacket(data: string): Packet {
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return createPacket(data[0], ...data.slice(1).split("\n"))
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class MessagePacket extends Packet {
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constructor(message: string) {
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super("M", [message])
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}
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}
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class KeyPacket extends Packet {
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constructor(key: string, pressed: boolean) {
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super("K", [key, pressed ? "1" : "0"])
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}
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}
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class PlaceBlockPacket extends Packet {
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constructor(x: number, y: number, type: string) {
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super("P", [x.toString(), y.toString(), type])
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}
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}
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class DestroyBlockPacket extends Packet {
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constructor(x: number, y: number) {
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super("D", [x.toString(), y.toString()])
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}
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}
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class PositionPacket extends Packet {
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constructor(x: number, y: number) {
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super("X", [x.toString(), y.toString()])
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}
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}
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class VelocityPacket extends Packet {
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constructor(x: number, y: number) {
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super("V", [x.toString(), y.toString()])
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}
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}
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class Connection {
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private socket: WebSocket
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private on_packet: (packet: Packet) => {}
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private on_close: (error: string | null) => {}
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private on_packet: (packet: Packet) => void
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private on_close: (error: string | null) => void
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constructor(
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socket: WebSocket,
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on_packet: (packet: Packet) => {},
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on_close: (error: string | null) => {}
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address: string,
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on_packet: (packet: Packet) => void,
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on_close: (error: string | null) => void
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) {
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this.socket = socket
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this.socket = new WebSocket(
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"ws://"+address,
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"cubic",
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)
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this.on_packet = on_packet
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this.on_close = on_close
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@ -34,7 +80,7 @@ class Connection {
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}
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private _on_message(event: MessageEvent) {
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this.on_packet(fromPacket(event.data))
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this.on_packet(Packet.fromString(event.data))
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}
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private _on_close(event: CloseEvent) {
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@ -0,0 +1,401 @@
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class MainPlayer extends Player {
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public conn: Connection | null
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public walk_speed: number
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public jump_speed: number
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public gravity_speed: number
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public controls_x: number
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public controls_jump: boolean
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public block_type: string | null
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public all_block_types: string[]
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constructor() {
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super(0.0, 0.0, "unnamed player", "#5e6", 0, 0)
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this.reset()
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this.conn = null
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}
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reset() {
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super.reset()
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this.walk_speed = 1
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this.jump_speed = 2
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this.gravity_speed = 0.5
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this.controls_x = 0
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this.controls_jump = false
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this.block_type = null
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this.all_block_types = [
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"normal", "normal", "normal", "normal", "normal",
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"normal", "normal", "normal", "normal", "normal"
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]
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}
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onConnect(name) {
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this.x = 0.0
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this.y = 0.0
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this.velocity_x = 0.0
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this.velocity_y = 0.0
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camera.x = 0.0
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camera.y = 0.0
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chatOpened = false
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chatMessages = []
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this.name = name
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this.color = "#5e6"
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blocks = []
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this.reset()
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}
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register() {
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document.addEventListener("keydown", (e) => {
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let key = e.code
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if (chatOpened) {
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if (key == "Backspace") {
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chatTyping = chatTyping.slice(0, chatTyping.length-1)
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} else if (key == "Enter") {
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if (chatTyping == "") {
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chatOpened = false
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return
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}
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this.sendPacket(new MessagePacket(chatTyping))
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chatTyping = ""
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chatOpened = false
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} else if (key == "Escape") {
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chatOpened = false
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} else if (e.key.length == 1) {
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chatTyping += e.key
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e.preventDefault()
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return false
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}
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} else {
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if (key == "KeyD") {
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this.controls_x = 1
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} else if (key == "KeyA") {
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this.controls_x = -1
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} else if (key == "Space") {
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this.controls_jump = true
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e.preventDefault()
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return false
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} else if (key == "KeyR") {
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if (this.conn == null) {
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this.forceTeleport(0, 1)
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}
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} else if (key == "KeyT") {
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chatOpened = true
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}
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if (e.key == "0") this.block_type = null
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if ("123456789".includes(e.key)) this.block_type = this.all_block_types[parseInt(e.key)-1]
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if (allowed_key_to_send.includes(key)) {
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this.sendPacket(new KeyPacket(key, true))
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}
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if (key == "Escape") {
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this.closeConnection()
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}
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}
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if (key == "F3") {
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debugMode = !debugMode
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e.preventDefault()
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return false
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}
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})
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document.addEventListener("keyup", (e) => {
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let key = e.code
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if ((key == "KeyD" && this.controls_x == 1)
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|| (key == "KeyA" && this.controls_x == -1)) {
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this.controls_x = 0
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} else if (key == "Space" && this.controls_jump) {
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this.controls_jump = false
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}
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if (allowed_key_to_send.includes(key)) {
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this.sendPacket(new KeyPacket(key, false))
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}
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})
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canvas.addEventListener("wheel", e => {
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if (e.deltaY > 0) {
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camera.size *= 0.5 * (e.deltaY/114)
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} else {
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camera.size *= 2 * (e.deltaY/-114)
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}
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e.preventDefault()
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return false
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})
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canvas.addEventListener("mousedown", e => {
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let rect = canvas.getBoundingClientRect()
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let size = 16 * camera.size
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let x = Math.round((e.clientX - rect.x) / size - (width / size / 2) + camera.x)
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let y = Math.round((height - (e.clientY - rect.y)) / size - (height / size / 2) + camera.y)
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if (e.buttons == 2 && this.block_type != null) {
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if (this.conn == null) {
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placeBlock(new Block(x,y,"#555",true,this.block_type))
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}
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this.sendPacket(new PlaceBlockPacket(x, y, this.block_type))
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} else if (e.buttons == 1) {
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if (this.conn == null) {
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removeBlock(x, y)
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}
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this.sendPacket(new DestroyBlockPacket(x, y))
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}
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})
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}
|
||||
|
||||
sendPacket(packet: Packet) {
|
||||
if (this.conn != null) {
|
||||
this.conn.send(packet)
|
||||
}
|
||||
}
|
||||
|
||||
closeConnection() {
|
||||
if (this.conn != null)
|
||||
this.conn.close()
|
||||
this.conn = null
|
||||
}
|
||||
|
||||
onPacket(packet: Packet) {
|
||||
let packet_id = packet.getId()
|
||||
let packet_data = packet.getData()
|
||||
|
||||
if (packet_id == "K") {
|
||||
setServerError(packet_data[0])
|
||||
this.closeConnection()
|
||||
}
|
||||
|
||||
if (packet_id == "N") {
|
||||
this.name = packet_data[0]
|
||||
}
|
||||
|
||||
if (packet_id == "C") {
|
||||
this.color = packet_data[0]
|
||||
}
|
||||
|
||||
if (packet_id == "M") {
|
||||
chatMessages.unshift(...packet_data)
|
||||
}
|
||||
|
||||
if (packet_id == "R") {
|
||||
this.velocity_x = parseFloat(packet_data[0]) - this.x + parseFloat(packet_data[2])
|
||||
this.velocity_y = parseFloat(packet_data[1]) - this.y + parseFloat(packet_data[3])
|
||||
}
|
||||
|
||||
if (packet_id == "P") {
|
||||
let x = parseFloat(packet_data[0])
|
||||
let y = parseFloat(packet_data[1])
|
||||
this.x = x
|
||||
this.y = y
|
||||
}
|
||||
|
||||
if (packet_id == "V") {
|
||||
let x = parseFloat(packet_data[0])
|
||||
let y = parseFloat(packet_data[1])
|
||||
this.velocity_x = x
|
||||
this.velocity_y = y
|
||||
}
|
||||
|
||||
if (packet_id == "S") {
|
||||
let speed_type = packet_data[0]
|
||||
let speed = parseFloat(packet_data[1])
|
||||
|
||||
if (speed_type == "W") {
|
||||
this.walk_speed = speed
|
||||
} else if (speed_type == "J") {
|
||||
this.jump_speed = speed
|
||||
} else if (speed_type == "G") {
|
||||
this.gravity_speed = speed
|
||||
}
|
||||
}
|
||||
|
||||
if (packet_id == "W") {
|
||||
for (const data of packet_data) {
|
||||
let type = data[0]
|
||||
let create = data[1] == "1"
|
||||
let params = data.slice(2).split(",")
|
||||
|
||||
if (type == "B") {
|
||||
let x = parseFloat(params[0])
|
||||
let y = parseFloat(params[1])
|
||||
|
||||
if (create) {
|
||||
let collides = params[2] == "1"
|
||||
let type = params[3]
|
||||
let color = params[4]
|
||||
|
||||
let block = getBlock(x, y)
|
||||
if (block != null) {
|
||||
block.x = x
|
||||
block.y = y
|
||||
block.color = color
|
||||
block.collides = collides
|
||||
block.type = type
|
||||
} else {
|
||||
placeBlock(new Block(x,y,color,collides,type))
|
||||
}
|
||||
} else {
|
||||
removeBlock(x, y)
|
||||
}
|
||||
} else if (type == "P") {
|
||||
let name = params[0]
|
||||
|
||||
if (create) {
|
||||
let x = parseFloat(params[1])
|
||||
let y = parseFloat(params[2])
|
||||
let vel_x = parseFloat(params[3])
|
||||
let vel_y = parseFloat(params[4])
|
||||
let color = params[5]
|
||||
|
||||
let player = getPlayer(name)
|
||||
if (player != null) {
|
||||
player.x = x
|
||||
player.y = y
|
||||
player.color = color
|
||||
player.velocity_x = vel_x
|
||||
player.velocity_y = vel_y
|
||||
} else {
|
||||
placeBlock(new Player(x,y,name,color,vel_x,vel_y))
|
||||
}
|
||||
} else {
|
||||
removePlayer(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (packet_id == "B") {
|
||||
this.all_block_types = packet_data.slice(0, 9)
|
||||
this.block_type = null
|
||||
}
|
||||
}
|
||||
|
||||
tick() {
|
||||
super.tick(false)
|
||||
|
||||
let vel_x = this.velocity_x
|
||||
let vel_y = this.velocity_y
|
||||
|
||||
this.velocity_x += this.controls_x * this.walk_speed
|
||||
|
||||
if (this.controls_jump && this.on_ground) {
|
||||
this.velocity_y += this.jump_speed
|
||||
this.on_ground = false
|
||||
} else {
|
||||
this.velocity_y -= this.gravity_speed
|
||||
}
|
||||
|
||||
this.collide()
|
||||
|
||||
ticksAlive++
|
||||
|
||||
this.sendPacket(new VelocityPacket(this.velocity_x-vel_x, this.velocity_y-vel_y))
|
||||
this.sendPacket(new PositionPacket(this.x, this.y))
|
||||
}
|
||||
|
||||
render() {
|
||||
super.render()
|
||||
|
||||
camera.x = Math.round(lerp(camera.x, this.x, 0.075) * 1000) / 1000
|
||||
camera.y = Math.round(lerp(camera.y, this.y, 0.075) * 1000) / 1000
|
||||
}
|
||||
|
||||
renderText() {
|
||||
super.renderText()
|
||||
|
||||
if (this.block_type != null) {
|
||||
ctx.fillStyle = "#76d"
|
||||
ctx.font = "15px monospace";
|
||||
ctx.fillText("selected: "+this.block_type, 0, 15);
|
||||
}
|
||||
|
||||
if (debugMode) {
|
||||
ctx.fillStyle = "#de7"
|
||||
ctx.font = "20px monospace";
|
||||
ctx.fillText("x: "+this.x, 0, 20);
|
||||
ctx.fillText("y: "+this.y, 0, 40);
|
||||
ctx.fillText("velocity_x: "+this.velocity_x, 0, 60);
|
||||
ctx.fillText("velocity_y: "+this.velocity_y, 0, 80);
|
||||
ctx.fillText("camera.x: "+camera.x, 0, 100);
|
||||
ctx.fillText("camera.y: "+camera.y, 0, 120);
|
||||
}
|
||||
|
||||
if (!chatOpened) {
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, height - 35, width * 0.4, 30)
|
||||
|
||||
ctx.fillStyle = "#aaaaaa88"
|
||||
ctx.font = "15px monospace";
|
||||
ctx.fillText("Нажмите T для чата", 15, height - 15);
|
||||
} else {
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, height - 35, width -10, 30)
|
||||
|
||||
ctx.save();
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(5, height - 35);
|
||||
ctx.lineTo(width - 5 , height - 35);
|
||||
ctx.lineTo(width - 5, height - 5);
|
||||
ctx.lineTo(5, height - 5);
|
||||
ctx.lineTo(5, height - 35);
|
||||
ctx.closePath();
|
||||
|
||||
ctx.clip();
|
||||
|
||||
ctx.font = "15px monospace"
|
||||
if (chatTyping.length == 0) {
|
||||
ctx.fillStyle = "#aaaaaa88"
|
||||
ctx.fillText("Напишите сообщение...", 15, height - 15);
|
||||
} else {
|
||||
ctx.fillStyle = "#ffffff"
|
||||
let text_width = ctx.measureText(chatTyping).width
|
||||
ctx.fillText(chatTyping, Math.min(10, width - text_width - 10), height - 15)
|
||||
}
|
||||
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
if (chatMessages.length > 0) {
|
||||
let draw_message = (message) => {
|
||||
let lines = wrapText(ctx, message, message_width - 20)
|
||||
let height = lines.length * 20 + 5 + 5
|
||||
|
||||
let top = message_bottom - height
|
||||
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, top, message_width, height)
|
||||
|
||||
let y = 5
|
||||
for (let line of lines) {
|
||||
ctx.fillStyle = "#ffffff"
|
||||
ctx.fillText(line, 15, top+y+15);
|
||||
y += 5 + 20
|
||||
}
|
||||
|
||||
message_bottom -= height + 5
|
||||
}
|
||||
|
||||
let message_width = width * 0.4
|
||||
let message_bottom = height - 35 - 5
|
||||
|
||||
if (chatOpened) {
|
||||
chatMessages.forEach(draw_message)
|
||||
} else {
|
||||
draw_message(chatMessages[0])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,79 +4,12 @@ const ctx = canvas.getContext("2d");
|
|||
const width = 640
|
||||
const height = 480
|
||||
|
||||
function lerp(a: number, b: number, alpha: number): number {
|
||||
return a + alpha * ( b - a )
|
||||
}
|
||||
|
||||
const server_ip = document.getElementById("server-ip") as HTMLInputElement
|
||||
const server_nick = document.getElementById("server-nick") as HTMLInputElement
|
||||
const connect_server = document.getElementById("connect-server") as HTMLButtonElement
|
||||
const server_error = document.getElementById("server-error") as HTMLSpanElement
|
||||
|
||||
const allowed_key_to_send = [
|
||||
"KeyR", "KeyW", "KeyE", "KeyQ", "KeyS",
|
||||
"Numpad1", "Numpad2", "Numpad3", "Numpad4", "Numpad5",
|
||||
"Numpad6", "Numpad7", "Numpad8", "Numpad9", "Numpad0",
|
||||
"ShiftLeft", "ControlLeft", "Enter",
|
||||
"F1", "F2", "KeyZ", "KeyX", "KeyC"
|
||||
]
|
||||
|
||||
connect_server.onclick = () => {
|
||||
let ip = server_ip.value
|
||||
let nick = server_nick.value
|
||||
|
||||
server_error.innerText = ""
|
||||
|
||||
if (ip.length == 0) {
|
||||
server_error.innerText = "введите айпи пж"
|
||||
return
|
||||
}
|
||||
|
||||
if (nick.length == 0) {
|
||||
server_error.innerText = "введите ник пж"
|
||||
return
|
||||
}
|
||||
|
||||
if (!ip.includes(":")) {
|
||||
ip += ":8000"
|
||||
}
|
||||
|
||||
if (typeof player.socket !== "undefined") {
|
||||
player.socket.close()
|
||||
}
|
||||
|
||||
player.onConnect(nick)
|
||||
|
||||
blocks = []
|
||||
|
||||
try {
|
||||
let socket = new WebSocket(
|
||||
"ws://"+ip,
|
||||
"cubic",
|
||||
)
|
||||
|
||||
socket.onopen = e => {
|
||||
socket.send("J"+nick);
|
||||
player.socket = socket
|
||||
}
|
||||
|
||||
socket.onmessage = e => {
|
||||
player.onRecvPacket(e.data[0], e.data.slice(1).split("\n"))
|
||||
}
|
||||
|
||||
socket.onclose = e => {
|
||||
player.socket = undefined
|
||||
resetWorld()
|
||||
}
|
||||
|
||||
socket.onerror = () => {
|
||||
server_error.innerText = "Connection closed due to error"
|
||||
resetWorld()
|
||||
}
|
||||
} catch (exception) {
|
||||
server_error.innerText = exception
|
||||
}
|
||||
}
|
||||
|
||||
function wrapText(ctx: CanvasRenderingContext2D, text: string, maxWidth: number): string[] {
|
||||
const lines = [];
|
||||
|
@ -102,655 +35,39 @@ function wrapText(ctx: CanvasRenderingContext2D, text: string, maxWidth: number)
|
|||
return lines;
|
||||
}
|
||||
|
||||
var ticksAlive = 0
|
||||
|
||||
var debugMode = false
|
||||
|
||||
var camera = {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
size: 1.5
|
||||
function lerp(a: number, b: number, alpha: number): number {
|
||||
return a + alpha * ( b - a )
|
||||
}
|
||||
|
||||
var chatOpened = false
|
||||
var chatMessages = []
|
||||
var chatTyping = ""
|
||||
|
||||
type Rect = [number, number, number, number]
|
||||
|
||||
class Block {
|
||||
public x: number
|
||||
public y: number
|
||||
public color: string
|
||||
public collides: boolean
|
||||
public type: string
|
||||
|
||||
constructor(
|
||||
x: number,
|
||||
y: number,
|
||||
color: string,
|
||||
collides: boolean,
|
||||
type: string,
|
||||
) {
|
||||
this.x = x
|
||||
this.y = y
|
||||
this.color = color
|
||||
this.collides = collides
|
||||
this.type = type
|
||||
}
|
||||
|
||||
render() {
|
||||
let rect = this.translate_to_camera()
|
||||
if (this.is_need_render(rect)) {
|
||||
ctx.fillStyle = this.color
|
||||
ctx.fillRect(...rect)
|
||||
}
|
||||
}
|
||||
|
||||
is_need_render(rect: Rect): boolean {
|
||||
return rect[0] + rect[2] > 0 || rect[1] + rect[3] > 0 || rect[0] < width || rect[1] < height
|
||||
}
|
||||
|
||||
translate_to_camera(): Rect {
|
||||
let size = camera.size * 16
|
||||
|
||||
return [
|
||||
this.x * size - size / 2 + (width / 2 - camera.x * size),
|
||||
height - (this.y + 1) * size + size / 2 - (height / 2 - camera.y * size),
|
||||
size,
|
||||
size
|
||||
]
|
||||
}
|
||||
|
||||
tick() {
|
||||
|
||||
}
|
||||
|
||||
renderTick() {
|
||||
|
||||
}
|
||||
|
||||
on_collide(player: Player, x: number, y: number) {
|
||||
if (x != 0) player.velocity_x = this.x + x - player.x
|
||||
if (y != 0) player.velocity_y = this.y + y - player.y
|
||||
}
|
||||
|
||||
renderText() {
|
||||
|
||||
}
|
||||
function setServerError(text: string) {
|
||||
server_error.innerText = text
|
||||
}
|
||||
|
||||
class Player extends Block {
|
||||
public velocity_x: number
|
||||
public velocity_y: number
|
||||
public name: string
|
||||
public on_ground: boolean
|
||||
connect_server.onclick = () => {
|
||||
let ip = server_ip.value
|
||||
let nick = server_nick.value
|
||||
|
||||
constructor(
|
||||
x: number,
|
||||
y: number,
|
||||
name: string,
|
||||
color: string,
|
||||
velocity_x: number,
|
||||
velocity_y: number,
|
||||
) {
|
||||
super(x, y, color, true, null)
|
||||
setServerError("")
|
||||
|
||||
this.velocity_x = velocity_x
|
||||
this.velocity_y = velocity_y
|
||||
if (ip.length == 0) return setServerError("введите айпи пж")
|
||||
if (nick.length == 0) return setServerError("введите ник пж")
|
||||
if (!ip.includes(":")) ip += ":8000"
|
||||
|
||||
this.name = name
|
||||
}
|
||||
|
||||
reset() {
|
||||
this.on_ground = false
|
||||
}
|
||||
player.closeConnection()
|
||||
|
||||
on_collide(player: Player, x: number, y: number) {
|
||||
super.on_collide(player, x, y)
|
||||
// if (x != 0) {
|
||||
// player.vel_x *= 0.5
|
||||
// this.vel_x = player.vel_x
|
||||
// }
|
||||
// if (y != 0) {
|
||||
// player.vel_y *= 0.5
|
||||
// this.vel_y = player.vel_y
|
||||
// }
|
||||
}
|
||||
|
||||
tick(collide=true) {
|
||||
this.x = Math.round(this.x * 100) / 100
|
||||
this.y = Math.round(this.y * 100) / 100
|
||||
this.velocity_x = Math.round(this.velocity_x * 100) / 100
|
||||
this.velocity_y = Math.round(this.velocity_y * 100) / 100
|
||||
|
||||
if (collide) this.collide()
|
||||
}
|
||||
|
||||
collide() {
|
||||
this.on_ground = false
|
||||
|
||||
for (const block of blocks) {
|
||||
if (!block.collides) continue
|
||||
|
||||
let collide_x = 0
|
||||
let collide_y = 0
|
||||
|
||||
if (this.x > block.x-1 && this.x < block.x+1) {
|
||||
if (this.y > block.y && this.y + this.velocity_y - 1 < block.y) {
|
||||
this.on_ground = true
|
||||
collide_y = 1
|
||||
}
|
||||
if (this.y < block.y && this.y + this.velocity_y > block.y - 1) collide_y = -1
|
||||
}
|
||||
|
||||
if (this.y > block.y-1 && this.y < block.y+1) {
|
||||
if (this.x > block.x && this.x + this.velocity_x - 1 < block.x) collide_x = 1
|
||||
if (this.x < block.x && this.x + this.velocity_x > block.x - 1) collide_x = -1
|
||||
}
|
||||
|
||||
block.on_collide(this, collide_x, collide_y)
|
||||
}
|
||||
}
|
||||
|
||||
renderTick() {
|
||||
this.velocity_x *= 0.5
|
||||
this.velocity_y *= 0.5
|
||||
this.x += this.velocity_x
|
||||
this.y += this.velocity_y
|
||||
}
|
||||
|
||||
renderText() {
|
||||
super.renderText()
|
||||
|
||||
let rect = this.translate_to_camera()
|
||||
|
||||
if (this.is_need_render(rect)) {
|
||||
ctx.fillStyle = "#ddd"
|
||||
ctx.font = "15px monospace";
|
||||
let width = ctx.measureText(this.name).width
|
||||
ctx.fillText(this.name,rect[0]+rect[2]/2-width/2, rect[1]-5);
|
||||
}
|
||||
}
|
||||
|
||||
teleport(x: number, y: number) {
|
||||
this.velocity_x = x - this.x
|
||||
this.velocity_y = y - this.y
|
||||
}
|
||||
|
||||
forceTeleport(x: number, y: number) {
|
||||
this.x = x
|
||||
this.y = y
|
||||
this.velocity_x = 0
|
||||
this.velocity_y = 0
|
||||
}
|
||||
connectServer(ip, nick)
|
||||
}
|
||||
|
||||
class MainPlayer extends Player {
|
||||
public socket: WebSocket | undefined
|
||||
public walk_speed: number
|
||||
public jump_speed: number
|
||||
public gravity_speed: number
|
||||
public controls_x: number
|
||||
public controls_jump: boolean
|
||||
public block_type: string | null
|
||||
public all_block_types: string[]
|
||||
|
||||
constructor() {
|
||||
super(0.0, 0.0, "unnamed player", "#5e6", 0, 0)
|
||||
|
||||
this.reset()
|
||||
setInterval(tick, 1000 / 20)
|
||||
|
||||
this.socket = undefined
|
||||
}
|
||||
|
||||
reset() {
|
||||
super.reset()
|
||||
|
||||
this.walk_speed = 1
|
||||
this.jump_speed = 2
|
||||
this.gravity_speed = 0.5
|
||||
|
||||
this.controls_x = 0
|
||||
this.controls_jump = false
|
||||
|
||||
this.block_type = null
|
||||
this.all_block_types = [
|
||||
"normal", "normal", "normal", "normal", "normal",
|
||||
"normal", "normal", "normal", "normal", "normal"
|
||||
]
|
||||
}
|
||||
|
||||
onConnect(name) {
|
||||
this.x = 0.0
|
||||
this.y = 0.0
|
||||
this.velocity_x = 0.0
|
||||
this.velocity_y = 0.0
|
||||
|
||||
camera.x = 0.0
|
||||
camera.y = 0.0
|
||||
|
||||
chatOpened = false
|
||||
chatMessages = []
|
||||
|
||||
this.name = name
|
||||
this.color = "#5e6"
|
||||
|
||||
this.reset()
|
||||
}
|
||||
|
||||
register() {
|
||||
document.addEventListener("keydown", (e) => {
|
||||
let key = e.code
|
||||
|
||||
if (chatOpened) {
|
||||
if (key == "Backspace") {
|
||||
chatTyping = chatTyping.slice(0, chatTyping.length-1)
|
||||
} else if (key == "Enter") {
|
||||
if (chatTyping == "") {
|
||||
chatOpened = false
|
||||
return
|
||||
}
|
||||
this.sendPacket("M", chatTyping)
|
||||
chatTyping = ""
|
||||
chatOpened = false
|
||||
} else if (key == "Escape") {
|
||||
chatOpened = false
|
||||
} else if (e.key.length == 1) {
|
||||
chatTyping += e.key
|
||||
e.preventDefault()
|
||||
return false
|
||||
}
|
||||
} else {
|
||||
if (key == "KeyD") {
|
||||
this.controls_x = 1
|
||||
} else if (key == "KeyA") {
|
||||
this.controls_x = -1
|
||||
} else if (key == "Space") {
|
||||
this.controls_jump = true
|
||||
e.preventDefault()
|
||||
return false
|
||||
} else if (key == "KeyR") {
|
||||
if (typeof this.socket === "undefined") {
|
||||
this.forceTeleport(0, 1)
|
||||
}
|
||||
} else if (key == "KeyT") {
|
||||
chatOpened = true
|
||||
}
|
||||
|
||||
if (e.key == "0") this.block_type = null
|
||||
if ("123456789".includes(e.key)) this.block_type = this.all_block_types[parseInt(e.key)-1]
|
||||
|
||||
if (allowed_key_to_send.includes(key)) {
|
||||
this.sendPacket("K",key,"1")
|
||||
}
|
||||
|
||||
if (key == "Escape") {
|
||||
if (typeof this.socket !== "undefined") {
|
||||
this.socket.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (key == "F3") {
|
||||
debugMode = !debugMode
|
||||
e.preventDefault()
|
||||
return false
|
||||
}
|
||||
})
|
||||
|
||||
document.addEventListener("keyup", (e) => {
|
||||
let key = e.code
|
||||
|
||||
if ((key == "KeyD" && this.controls_x == 1)
|
||||
|| (key == "KeyA" && this.controls_x == -1)) {
|
||||
this.controls_x = 0
|
||||
} else if (key == "Space" && this.controls_jump) {
|
||||
this.controls_jump = false
|
||||
}
|
||||
|
||||
if (allowed_key_to_send.includes(key)) {
|
||||
this.sendPacket("K",key,"0")
|
||||
}
|
||||
})
|
||||
|
||||
canvas.addEventListener("wheel", e => {
|
||||
if (e.deltaY > 0) {
|
||||
camera.size *= 0.5 * (e.deltaY/114)
|
||||
} else {
|
||||
camera.size *= 2 * (e.deltaY/-114)
|
||||
}
|
||||
e.preventDefault()
|
||||
return false
|
||||
})
|
||||
|
||||
canvas.addEventListener("mousedown", e => {
|
||||
let rect = canvas.getBoundingClientRect()
|
||||
let size = 16 * camera.size
|
||||
let x = Math.round((e.clientX - rect.x) / size - (width / size / 2) + camera.x)
|
||||
let y = Math.round((height - (e.clientY - rect.y)) / size - (height / size / 2) + camera.y)
|
||||
|
||||
if (e.buttons == 2 && this.block_type != null) {
|
||||
if (typeof this.socket === "undefined") {
|
||||
placeBlock(new Block(x,y,"#555",true,this.block_type))
|
||||
}
|
||||
this.sendPacket("P", x.toString(), y.toString(), this.block_type)
|
||||
} else if (e.buttons == 1) {
|
||||
if (typeof this.socket === "undefined") {
|
||||
removeBlock(x, y)
|
||||
}
|
||||
this.sendPacket("D", x.toString(), y.toString())
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
onRecvPacket(packet_id: string, packet_data: string[]) {
|
||||
if (packet_id == "K") {
|
||||
server_error.innerText = packet_data[0]
|
||||
this.socket.close()
|
||||
this.socket = null
|
||||
}
|
||||
|
||||
if (packet_id == "N") {
|
||||
this.name = packet_data[0]
|
||||
}
|
||||
|
||||
if (packet_id == "C") {
|
||||
this.color = packet_data[0]
|
||||
}
|
||||
|
||||
if (packet_id == "M") {
|
||||
chatMessages.unshift(...packet_data)
|
||||
}
|
||||
|
||||
if (packet_id == "R") {
|
||||
this.velocity_x = parseFloat(packet_data[0]) - this.x + parseFloat(packet_data[2])
|
||||
this.velocity_y = parseFloat(packet_data[1]) - this.y + parseFloat(packet_data[3])
|
||||
}
|
||||
|
||||
if (packet_id == "P") {
|
||||
let x = parseFloat(packet_data[0])
|
||||
let y = parseFloat(packet_data[1])
|
||||
this.x = x
|
||||
this.y = y
|
||||
}
|
||||
|
||||
if (packet_id == "V") {
|
||||
let x = parseFloat(packet_data[0])
|
||||
let y = parseFloat(packet_data[1])
|
||||
this.velocity_x = x
|
||||
this.velocity_y = y
|
||||
}
|
||||
|
||||
if (packet_id == "S") {
|
||||
let speed_type = packet_data[0]
|
||||
let speed = parseFloat(packet_data[1])
|
||||
|
||||
if (speed_type == "W") {
|
||||
this.walk_speed = speed
|
||||
} else if (speed_type == "J") {
|
||||
this.jump_speed = speed
|
||||
} else if (speed_type == "G") {
|
||||
this.gravity_speed = speed
|
||||
}
|
||||
}
|
||||
|
||||
if (packet_id == "W") {
|
||||
for (const data of packet_data) {
|
||||
let type = data[0]
|
||||
let create = data[1] == "1"
|
||||
let params = data.slice(2).split(",")
|
||||
|
||||
if (type == "B") {
|
||||
let x = parseFloat(params[0])
|
||||
let y = parseFloat(params[1])
|
||||
|
||||
if (create) {
|
||||
let collides = params[2] == "1"
|
||||
let type = params[3]
|
||||
let color = params[4]
|
||||
|
||||
let block = getBlock(x, y)
|
||||
if (block != null) {
|
||||
block.x = x
|
||||
block.y = y
|
||||
block.color = color
|
||||
block.collides = collides
|
||||
block.type = type
|
||||
} else {
|
||||
placeBlock(new Block(x,y,color,collides,type))
|
||||
}
|
||||
} else {
|
||||
removeBlock(x, y)
|
||||
}
|
||||
} else if (type == "P") {
|
||||
let name = params[0]
|
||||
|
||||
if (create) {
|
||||
let x = parseFloat(params[1])
|
||||
let y = parseFloat(params[2])
|
||||
let vel_x = parseFloat(params[3])
|
||||
let vel_y = parseFloat(params[4])
|
||||
let color = params[5]
|
||||
|
||||
let player = getPlayer(name)
|
||||
if (player != null) {
|
||||
player.x = x
|
||||
player.y = y
|
||||
player.color = color
|
||||
player.velocity_x = vel_x
|
||||
player.velocity_y = vel_y
|
||||
} else {
|
||||
placeBlock(new Player(x,y,name,color,vel_x,vel_y))
|
||||
}
|
||||
} else {
|
||||
removePlayer(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (packet_id == "B") {
|
||||
this.all_block_types = packet_data.slice(0, 9)
|
||||
this.block_type = null
|
||||
}
|
||||
}
|
||||
|
||||
sendPacket(id: string, ...params: string[]) {
|
||||
if (typeof this.socket === "undefined") return
|
||||
this.socket.send(id+params.join("\n"))
|
||||
}
|
||||
|
||||
sendVelPacket(x, y) {
|
||||
if (x == 0 && y == 0) return
|
||||
this.sendPacket("V", x, y)
|
||||
}
|
||||
|
||||
tick() {
|
||||
super.tick(false)
|
||||
|
||||
let vel_x = this.velocity_x
|
||||
let vel_y = this.velocity_y
|
||||
|
||||
this.velocity_x += this.controls_x * this.walk_speed
|
||||
|
||||
if (this.controls_jump && this.on_ground) {
|
||||
this.velocity_y += this.jump_speed
|
||||
this.on_ground = false
|
||||
} else {
|
||||
this.velocity_y -= this.gravity_speed
|
||||
}
|
||||
|
||||
this.collide()
|
||||
|
||||
ticksAlive++
|
||||
|
||||
this.sendVelPacket(this.velocity_x-vel_x, this.velocity_y-vel_y)
|
||||
}
|
||||
|
||||
render() {
|
||||
super.render()
|
||||
|
||||
camera.x = Math.round(lerp(camera.x, this.x, 0.075) * 1000) / 1000
|
||||
camera.y = Math.round(lerp(camera.y, this.y, 0.075) * 1000) / 1000
|
||||
}
|
||||
|
||||
renderText() {
|
||||
super.renderText()
|
||||
|
||||
if (this.block_type != null) {
|
||||
ctx.fillStyle = "#76d"
|
||||
ctx.font = "15px monospace";
|
||||
ctx.fillText("selected: "+this.block_type, 0, 15);
|
||||
}
|
||||
|
||||
if (debugMode) {
|
||||
ctx.fillStyle = "#de7"
|
||||
ctx.font = "20px monospace";
|
||||
ctx.fillText("x: "+this.x, 0, 20);
|
||||
ctx.fillText("y: "+this.y, 0, 40);
|
||||
ctx.fillText("velocity_x: "+this.velocity_x, 0, 60);
|
||||
ctx.fillText("velocity_y: "+this.velocity_y, 0, 80);
|
||||
ctx.fillText("camera.x: "+camera.x, 0, 100);
|
||||
ctx.fillText("camera.y: "+camera.y, 0, 120);
|
||||
}
|
||||
|
||||
if (!chatOpened) {
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, height - 35, width * 0.4, 30)
|
||||
|
||||
ctx.fillStyle = "#aaaaaa88"
|
||||
ctx.font = "15px monospace";
|
||||
ctx.fillText("Нажмите T для чата", 15, height - 15);
|
||||
} else {
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, height - 35, width -10, 30)
|
||||
|
||||
ctx.save();
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(5, height - 35);
|
||||
ctx.lineTo(width - 5 , height - 35);
|
||||
ctx.lineTo(width - 5, height - 5);
|
||||
ctx.lineTo(5, height - 5);
|
||||
ctx.lineTo(5, height - 35);
|
||||
ctx.closePath();
|
||||
|
||||
ctx.clip();
|
||||
|
||||
ctx.font = "15px monospace"
|
||||
if (chatTyping.length == 0) {
|
||||
ctx.fillStyle = "#aaaaaa88"
|
||||
ctx.fillText("Напишите сообщение...", 15, height - 15);
|
||||
} else {
|
||||
ctx.fillStyle = "#ffffff"
|
||||
let text_width = ctx.measureText(chatTyping).width
|
||||
ctx.fillText(chatTyping, Math.min(10, width - text_width - 10), height - 15)
|
||||
}
|
||||
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
if (chatMessages.length > 0) {
|
||||
let draw_message = (message) => {
|
||||
let lines = wrapText(ctx, message, message_width - 20)
|
||||
let height = lines.length * 20 + 5 + 5
|
||||
|
||||
let top = message_bottom - height
|
||||
|
||||
ctx.fillStyle = "#22222288"
|
||||
ctx.fillRect(5, top, message_width, height)
|
||||
|
||||
let y = 5
|
||||
for (let line of lines) {
|
||||
ctx.fillStyle = "#ffffff"
|
||||
ctx.fillText(line, 15, top+y+15);
|
||||
y += 5 + 20
|
||||
}
|
||||
|
||||
message_bottom -= height + 5
|
||||
}
|
||||
|
||||
let message_width = width * 0.4
|
||||
let message_bottom = height - 35 - 5
|
||||
|
||||
if (chatOpened) {
|
||||
chatMessages.forEach(draw_message)
|
||||
} else {
|
||||
draw_message(chatMessages[0])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var player = new MainPlayer()
|
||||
player.register()
|
||||
|
||||
var blocks: Block[] = []
|
||||
|
||||
function resetWorld() {
|
||||
player.onConnect("unnamed player")
|
||||
blocks = []
|
||||
blocks.push(new Block(-1, -1, "#555", true, "normal"));
|
||||
blocks.push(new Block(0, -1, "#a67", true, "spawn"));
|
||||
blocks.push(new Block(1, -1, "#555", true, "normal"));
|
||||
}
|
||||
|
||||
resetWorld()
|
||||
|
||||
function getBlock(x: number, y: number): Block {
|
||||
let value = blocks.find(o => !(o instanceof Player) && o.x == x && o.y == y)
|
||||
if (typeof value === "undefined") {
|
||||
return null
|
||||
} else {
|
||||
return value
|
||||
}
|
||||
}
|
||||
|
||||
function placeBlock(block: Block) {
|
||||
blocks.push(block);
|
||||
}
|
||||
|
||||
function removeBlock(x: number, y: number) {
|
||||
blocks = blocks.filter(o => o instanceof Player || o.x != x || o.y != y)
|
||||
}
|
||||
|
||||
function getPlayer(name: string): Player | null {
|
||||
let value = blocks.find(o => o instanceof Player && o.name == name) as Player
|
||||
if (typeof value === "undefined") {
|
||||
return null
|
||||
} else {
|
||||
return value
|
||||
}
|
||||
}
|
||||
|
||||
function removePlayer(name: string) {
|
||||
blocks = blocks.filter(o => !(o instanceof Player) || o.name != name)
|
||||
}
|
||||
|
||||
setInterval(() => {
|
||||
for (const block of blocks)
|
||||
block.tick()
|
||||
player.tick()
|
||||
}, 1000 / 20)
|
||||
|
||||
setInterval(() => {
|
||||
for (const block of blocks)
|
||||
block.renderTick()
|
||||
player.renderTick()
|
||||
}, 1000 / 60)
|
||||
setInterval(renderTick, 1000 / 60)
|
||||
|
||||
let renderTimer = () => {
|
||||
ctx.fillStyle = "#333";
|
||||
ctx.fillRect(0, 0, width, height);
|
||||
|
||||
for (const block of blocks)
|
||||
block.render()
|
||||
for (const block of blocks)
|
||||
block.renderText()
|
||||
player.render()
|
||||
player.renderText()
|
||||
|
||||
render()
|
||||
requestAnimationFrame(renderTimer)
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue