# Emcode Embeddable code compiler ``` // comment var a = 0 // create var (you can not create var without initial value) a = 1 // int, set var a = "123" // string, dynamic var type a = {"11": "11"} // map (map) a."11" = "44" // set value to map item a = {"11", "12"} // list (map) a.0 = "55" // set value to list element a = 0.41 // float var c = 10 c = c + a // addition (works with string+string=string) c = c - a // subtraction c = c * a // multiplication (works with string*int=string) c = c / a // division c = c % a // module // // var types: // int, float, map[key, value], string, null, function, bool { var b = 0 // this is scope // <- here local vars for scope } // <- here global vars for scope // global scope cant see local vars (var b in this case) if a == 0.42 { // works totally like scope } else { // has no else if or elif } // logical operations: // a == b a equals b // a >= b a greater than or equals b // a <= b a less than or equals b // a > b a greater than b // a < b a less than b // a != b a not equals b // a || b a or b // a && b a and b // !a not a var func = [arg, arg2] { // create function. also work like scope return "123" } func ["arg1", "arg2"] // run function ```