Add files via upload

This commit is contained in:
themixray 2021-11-02 13:25:13 +03:00 committed by GitHub
parent e87b3c276a
commit 1170f1521c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 764 additions and 0 deletions

13
pygwin/__init__.py Normal file
View file

@ -0,0 +1,13 @@
from pygwin.surface import surface
import pygwin.keyboard as keyboard
import pygwin.gamepad as _gp
import pygwin.mouse as mouse
from pygwin.rect import rect
import pygwin.image as image
import pygwin.mixer as mixer
from pygwin.events import *
from pygame.locals import *
from pygwin.font import *
from pygwin._win import *
from pygwin._pg import pg
gamepad = _gp.gamepad(pg)

16
pygwin/_pg.py Normal file
View file

@ -0,0 +1,16 @@
from contextlib import contextmanager as _cm
import os as _os
import sys as _sys
@_cm
def _suppress_stdout():
with open(_os.devnull, "w") as devnull:
old_stdout = _sys.stdout
_sys.stdout = devnull
try:
yield
finally:
_sys.stdout = old_stdout
with _suppress_stdout():
import pygame as pg
pg.init()

91
pygwin/_win.py Normal file
View file

@ -0,0 +1,91 @@
from pygwin.surface import surface as _surface
from datetime import datetime as _dt
from pygwin._pg import pg as _pg
import win32job as _w32j
import win32api as _w32a
class win(_surface):
def __init__(self):
self._orig = _pg.display.get_surface()
super().__init__(self._orig.get_size())
self._orig = _pg.display.get_surface()
self._clock = _pg.time.Clock()
self._withfps = False
def update(self, fps=-1):
if fps != -1:
self._clock.tick(fps)
self._withfps = True
_pg.display.update()
def title(self, title):
_pg.display.set_caption(title)
def icon(self, path):
_pg.display.set_icon(_pg.image.load(path))
def resize(self, size):
_pg.display.set_mode(size)
def fullscreen(self):
_pg.display.toogle_fullscreen()
def close(self):
_pg.display.quit()
@property
def rawFps(self):
if self._withfps:
return self._clock.get_fps()
else:
return float(f'2010.{_dt.now().year}')
@property
def fps(self):
return int(self.rawFps)
@property
def hwnd(self):
return _pg.display.get_wm_info()['window']
def create(title=None, size=(0,0), icon=None):
screen = _pg.display.set_mode(size)
if title != None: _pg.display.set_caption(title)
if icon != None: _pg.display.set_icon(_pg.image.load(icon))
return win()
def ramLimit(bytes):
def create_job(job_name='', breakaway='silent'):
hjob = _w32j.CreateJobObject(None, job_name)
if breakaway:
info = _w32j.QueryInformationJobObject(hjob,
_w32j.JobObjectExtendedLimitInformation)
if breakaway == 'silent':
info['BasicLimitInformation']['LimitFlags'] |= (
_w32j.JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK)
else:
info['BasicLimitInformation']['LimitFlags'] |= (
_w32j.JOB_OBJECT_LIMIT_BREAKAWAY_OK)
_w32j.SetInformationJobObject(hjob,
_w32j.JobObjectExtendedLimitInformation, info)
return hjob
def assign_job(hjob):
global g_hjob
hprocess = _w32a.GetCurrentProcess()
try:
_w32j.AssignProcessToJobObject(hjob, hprocess)
g_hjob = hjob
except _w32j.error as e:
if (e.winerror != winerror.ERROR_ACCESS_DENIED or
sys.getwindowsversion() >= (6, 2) or
not _w32j.IsProcessInJob(hprocess, None)):
raise
warnings.warn('The process is already in a job. Nested jobs are not '
'supported prior to Windows 8.')
def limit_memory(memory_limit):
if g_hjob is None:
return
info = _w32j.QueryInformationJobObject(g_hjob,
_w32j.JobObjectExtendedLimitInformation)
info['ProcessMemoryLimit'] = memory_limit
info['BasicLimitInformation']['LimitFlags'] |= (
_w32j.JOB_OBJECT_LIMIT_PROCESS_MEMORY)
_w32j.SetInformationJobObject(g_hjob,
_w32j.JobObjectExtendedLimitInformation, info)
assign_job(create_job())
limit_memory(bytes)
def close():
_pg.quit()
quit()

4
pygwin/events.py Normal file
View file

@ -0,0 +1,4 @@
from pygwin._pg import pg as _pg
def getEvents():
return _pg.event.get()

45
pygwin/font.py Normal file
View file

@ -0,0 +1,45 @@
from pygwin.surface import surface as _surface
from pygwin._pg import pg as _pg
class font:
def __init__(self, path):
self._path = path
def _font(self, size):
return _pg.font.Font(self._path,size)
def render(self, text, size, color, newLineSpace=5,
italic=False, bold=False, underline=False):
text = str(text)
font = self._font(size)
font.set_italic(italic)
font.set_bold(bold)
font.set_underline(underline)
if text.replace('\n', '') != text:
text = text.split('\n')
surf = _pg.Surface([
font.size(max(text, key=len))[0],
(font.size('123')[1]+newLineSpace)*len(text)],
pygame.SRCALPHA)
y = 0
for i in text:
r = font.render(i, True, color)
surf.blit(r, (r.get_rect(center=(int(surf.get_width()/2),y)).x, y))
y += font.size(i)[1]
if i != text[-1]:
y += newLineSpace
else:
surf = font.render(text, True, color)
surface = _surface(surf.get_size())
surface._surface_orig = surf
return surface
def size(self, text, size, newLineSpace=5,
italic=False, bold=False, underline=False):
return self.render(text, size, (255,255,255),
newLineSpace=newLineSpace,
italic=italic, bold=bold,
underline=underline).size
class sysFont(font):
def __init__(self, name):
self._path = _pg.font.match_font(name)
defaultFont = font(_pg.font.get_default_font())

260
pygwin/gamepad.py Normal file
View file

@ -0,0 +1,260 @@
import inputs as _inputs
import threading as _threading
import time as _time
class gamepad:
def __init__(self, pygame):
self._lasty = ''
self._lastx = ''
self.founded = False
self.buttons = []
self.leftJoystick = [0, 0]
self.rightJoystick = [0, 0]
self._pygame = pygame
self.start()
def _tick(self):
events = _inputs.get_gamepad()
if not self._pygame.display.get_active():return
self.founded = True
temp = []
for x in self.buttons:
if x not in temp:
temp.append(x)
self.buttons = temp
if events:
for event in events:
if event.code == 'ABS_X':
self.leftJoystickCallback(x=event.state)
self.leftJoystick[0] = event.state
elif event.code == 'ABS_Y':
self.leftJoystickCallback(y=event.state)
self.leftJoystick[1] = event.state
elif event.code == 'ABS_RY':
self.rightJoystickCallback(y=event.state)
self.rightJoystick[1] = event.state
elif event.code == 'ABS_RX':
self.rightJoystickCallback(x=event.state)
self.rightJoystick[0] = event.state
elif event.code == 'BTN_THUMBL':
if event.state:
self.leftJoystickPressCallback()
self.buttons.append('left-joystick')
else:
self.leftJoystickReleaseCallback()
try:
self.buttons.remove('left-joystick')
except:
pass
elif event.code == 'BTN_THUMBR':
if event.state:
self.rightJoystickPressCallback()
self.buttons.append('right-joystick')
else:
self.rightJoystickReleaseCallback()
try:
self.buttons.remove('right-joystick')
except:
pass
elif event.code == 'BTN_TL':
if event.state:
self.L1PressCallback()
self.buttons.append('l1')
else:
self.L1ReleaseCallback()
try:
self.buttons.remove('l1')
except:
pass
elif event.code == 'BTN_TR':
if event.state:
self.R1PressCallback()
self.buttons.append('r1')
else:
self.R1ReleaseCallback()
try:
self.buttons.remove('r1')
except:
pass
elif event.code == 'ABS_Z':
if event.state == 255:
self.L2PressCallback()
self.buttons.append('l2')
elif event.state == 0:
self.L2ReleaseCallback()
try:
self.buttons.remove('l2')
except:
pass
elif event.code == 'ABS_RZ':
if event.state == 255:
self.R2PressCallback()
self.buttons.append('r2')
elif event.state == 0:
self.R2ReleaseCallback()
try:
self.buttons.remove('r2')
except:
pass
elif event.code == 'BTN_WEST':
if event.state:
self.westPressCallback()
self.buttons.append('west')
else:
self.westReleaseCallback()
try:
self.buttons.remove('west')
except:
pass
elif event.code == 'BTN_NORTH':
if event.state:
self.northPressCallback()
self.buttons.append('north')
else:
self.northReleaseCallback()
try:
self.buttons.remove('north')
except:
pass
elif event.code == 'BTN_EAST':
if event.state:
self.eastPressCallback()
self.buttons.append('east')
else:
self.eastReleaseCallback()
try:
self.buttons.remove('east')
except:
pass
elif event.code == 'BTN_SOUTH':
if event.state:
self.southPressCallback()
self.buttons.append('south')
else:
self.southReleaseCallback()
try:
self.buttons.remove('south')
except:
pass
elif event.code == 'ABS_HAT0Y':
if event.state == 1:
self.downPressCallback()
self.buttons.append('down')
self._lasty = 'down'
elif event.state == -1:
self.upPressCallback()
self.buttons.append('up')
self._lasty = 'up'
else:
if self._lasty == 'up':
self.upReleaseCallback()
try:
self.buttons.remove('up')
except:
pass
elif self._lasty == 'down':
self.downReleaseCallback()
try:
self.buttons.remove('down')
except:
pass
elif event.code == 'ABS_HAT0X':
if event.state == 1:
self.rightPressCallback()
self.buttons.append('right')
self._lastx = 'right'
elif event.state == -1:
self.leftPressCallback()
self.buttons.append('left')
self._lastx = 'left'
else:
if self._lastx == 'right':
self.rightReleaseCallback()
try:
self.buttons.remove('right')
except:
pass
elif self._lastx == 'left':
self.leftReleaseCallback()
try:
self.buttons.remove('left')
except:
pass
elif event.code == 'BTN_START':
if event.state:
self.selectPressCallback()
self.buttons.append('select')
else:
self.selectReleaseCallback()
try:
self.buttons.remove('select')
except:
pass
elif event.code == 'BTN_SELECT':
if event.state:
self.startPressCallback()
self.buttons.append('start')
else:
self.startReleaseCallback()
try:
self.buttons.remove('start')
except:
pass
def start(self):
# def exc(self):
# if self.founded == False:
# raise Exception('Gamepad not found!')
# _threading._timer(10, lambda: exc(self)).start()
self.founded = False
self._started = True
def ttcb(self):
while self._started:
self._tick()
_threading.Thread(target=lambda:ttcb(self),
daemon=True).start()
def _stop(self):
self._started = False
def isPressed(self, btn):
return btn in self.buttons
def reset(self):
self._lasty = ''
self._lastx = ''
self.buttons = []
self.leftJoystick = [0, 0]
self.rightJoystick = [0, 0]
def getPressed(self):
return self.buttons
# def leftJoystickCallback(self, x=None, y=None): pass
# def rightJoystickCallback(self, x=None, y=None): pass
# def leftJoystickPressCallback(self): pass
# def leftJoystickReleaseCallback(self): pass
# def rightJoystickPressCallback(self): pass
# def rightJoystickReleaseCallback(self): pass
# def L1PressCallback(self): pass
# def L1ReleaseCallback(self): pass
# def R1PressCallback(self): pass
# def R1ReleaseCallback(self): pass
# def R2PressCallback(self): pass
# def R2ReleaseCallback(self): pass
# def L2PressCallback(self): pass
# def L2ReleaseCallback(self): pass
# def westPressCallback(self): pass
# def westReleaseCallback(self): pass
# def northPressCallback(self): pass
# def northReleaseCallback(self): pass
# def eastPressCallback(self): pass
# def eastReleaseCallback(self): pass
# def southPressCallback(self): pass
# def southReleaseCallback(self): pass
# def southReleaseCallback(self): pass
# def selectPressCallback(self): pass
# def selectReleaseCallback(self): pass
# def startPressCallback(self): pass
# def startReleaseCallback(self): pass
# def upPressCallback(self): pass
# def upReleaseCallback(self): pass
# def downPressCallback(self): pass
# def downReleaseCallback(self): pass
# def leftPressCallback(self): pass
# def leftReleaseCallback(self): pass
# def rightPressCallback(self): pass
# def rightReleaseCallback(self): pass

42
pygwin/image.py Normal file
View file

@ -0,0 +1,42 @@
from pygwin._pg import pg as _pg
from pygwin.surface import surface as _surface
from PIL import Image as _image
import pickle as _p
def load(path):
if path.endswith('.gif'):
im = Image.open(path)
surfs = []
for i in range(im.n_frames):
im.seek(i)
image = _pg.image.fromstring(im.tobytes(),im.size,im.mode)
surf = _surface(image.get_size())
surf._surface_orig = image
surfs.append(surf)
return surfs
else:
image = _pg.image.load(path)
surf = _surface(image.get_size())
surf._surface_orig = image
return surf
def save(surface, path):
if type(surface) == _surface:
orig = surface._surface_orig
else:
orig = surface._orig
_pg.image.save_extended(orig, path)
def toString(surface):
if type(surface) == _surface:
orig = surface._surface_orig
else:
orig = surface._orig
return _p.dumps([_pg.image.tostring(orig, "RGBA"), list(surface.size)])
def fromString(string):
string = _p.loads(string)
surf = _pg.image.fromstring(string[0], tuple(string[1]), "RGBA")
surface = _surface(tuple(string[1]))
surface._surface_orig = surf
return surface

10
pygwin/keyboard.py Normal file
View file

@ -0,0 +1,10 @@
from pygwin._pg import pg as _pg
def getPressed():
fkeys = {}
keys = _pg.key.get_pressed()
for i in range(len(keys)):
fkeys.update({_pg.key.name(i):keys[i]})
return fkeys
def isPressed(key):
return getPressed()[key]

92
pygwin/mixer.py Normal file
View file

@ -0,0 +1,92 @@
from pygwin._pg import pg as _pg
import os as _os
import tempfile as _tf
ffmpeg = None
class sound:
def __init__(self, path):
if not (path.endswith('.wav') or path.endswith('.ogg')):
try:
from pydub import AudioSegment as _as
if ffmpeg != None:
_as.ffmpeg = ffmpeg
_as.converter = ffmpeg
sound = _as.from_file(path, _os.path.splitext(path)[1])
path = _tf.mkstemp('.wav')
sound.export(path, format="wav")
except:
print('Set ffmpeg to path so that you don'+\
"'t have to convert the file to "+\
'".wav". If you have installed, but the error still appears, write down the path to ffmpeg.exe in plugin.ffmpeg.')
self._sound = _pg.mixer.Sound(path)
def play(self):
self._sound.play()
def stop(self):
self._sound.stop()
def volume():
def fget(self):
return self._sound.get_volume()
def fset(self, value):
if type(value) == int:
self._sound.set_volume(value)
def fdel(self):
pass
return locals()
volume = property(**volume())
@property
def length(self):
return self._sound.get_length()
class music:
def __init__(self, path):
if path.endswith('.wav') or path.endswith('.ogg'):
self._path = path
else:
try:
from pydub import AudioSegment as _as
if ffmpeg != None:
_as.ffmpeg = ffmpeg
_as.converter = ffmpeg
sound = _as.from_file(path, _os.path.splitext(path)[1])
path = _tf.mkstemp('.wav')
sound.export(path, format="wav")
except:
print('Set ffmpeg to path so that you don'+\
"'t have to convert the file to "+\
'".wav". If you have installed, but the error still appears, write down the path to ffmpeg.exe in plugin.ffmpeg.')
_pg.mixer.music.load(path)
def play(self, loops=0):
_pg.mixer.music.play(loops)
def stop(self):
_pg.mixer.music.stop()
def restart(self):
_pg.mixer.music.rewind()
def pause(self):
_pg.mixer.music.pause()
def release(self):
_pg.mixer.music.unpause()
def queue(self):
_pg.mixer.music.queue(self._path)
def volume():
def fget(self):
return _pg.mixer.music.get_volume()
def fset(self, value):
if type(value) == int:
_pg.mixer.music.set_volume(value)
def fdel(self):
pass
return locals()
volume = property(**volume())
def pos():
def fget(self):
return _pg.mixer.music.get_pos()
def fset(self, value):
if type(value) == int:
_pg.mixer.music.set_pos(value)
def fdel(self):
pass
return locals()
pos = property(**pos())

21
pygwin/mouse.py Normal file
View file

@ -0,0 +1,21 @@
from pygwin._pg import pg as _pg
def isPressed(x):
return _pg.mouse.get_pressed()[x]
def getPressed():
return _pg.mouse.get_pressed()
def setPosition(x):
_pg.mouse.set_pos(x)
def getPosition():
return _pg.mouse.get_pos()
def setVisible(x):
_pg.mouse.set_visible(x)
def getVisible():
return _pg.mouse.get_visible()
def getCursor():
return _pg.mouse.get_cursor()
def setCursor(size, hotspot=None, xormasks=None, andmasks=None):
if hotspot == None and xormasks == None and andmasks == None:
_pg.mouse.set_system_cursor(size)
else:
_pg.mouse.set_cursor(size, hotspot, xormasks, andmasks)

34
pygwin/rect.py Normal file
View file

@ -0,0 +1,34 @@
from pygwin._pg import pg
class rect:
def __init__(self,x,y,w,h):
self.x = x
self.y = y
self.w = w
self.h = h
def width():
def fget(self):
return self.w
def fset(self, value):
self.w = value
def fdel(self):
pass
return locals()
width = property(**width())
def height():
def fget(self):
return self.h
def fset(self, value):
self.h = value
def fdel(self):
pass
return locals()
height = property(**height())
def contains(self, xorect, y=None):
if type(xorect) == rect and y == None:
return pg.Rect(self.x,self.y,
self.w,self.h).contains(pg.Rect(
xorect.x,xorect.y,xorect.w,xorect.h))
elif type(xorect) != rect and y != None:
return pg.Rect(self.x,self.y,self.w,
self.h).collidepoint((xorect,y))

136
pygwin/surface.py Normal file
View file

@ -0,0 +1,136 @@
from pygwin._pg import pg as _pg
class surface:
def __init__(self, size):
self._size = size
self._orig = _pg.Surface(size, _pg.SRCALPHA)
self._pixels = []
# self._pixels = []
# pxls = _pg.PixelArray(self._orig)
# for x in range(self.size[0]):
# self._pixels.append([])
# for y in range(self.size[1]):
# self._pixels[x].append(pxls[x, y])
@property
def pixels(self):
pixels = []
pxls = _pg.PixelArray(self._orig)
for x in range(self.size[0]):
pixels.append([])
for y in range(self.size[1]):
pixels[x].append(pxls[x, y])
return pixels
@property
def size(self):
return self._size
def copy(self):
surf = surface(self.size)
surf._surface_orig = self._orig
return surf
def getPixel(self, x, y):
# return self._pixels[x][y]
return self._orig.get_at((x,y))
def setPixel(self, x, y, color):
self._orig.set_at((x,y),color)
return self.copy()
def blit(self, surf, xy):
if type(surf) != surface:
from pygwin.font import defaultFont as _df
surf = _df.render(surf, 25, (0,0,0))
self._orig.blit(surf._surface_orig, xy)
return self.copy()
def fill(self, color):
self._orig.fill(color)
# self._pixels = []
# for x in range(self.size[0]):
# self._pixels.append([])
# for y in range(self.size[1]):
# self._pixels[x].append(color)
return self.copy()
def crop(self, rect):
self._orig = self._orig.subsurface((rect.x,rect.y,rect.w,rect.h))
self._size = self._orig.get_size()
return self.copy()
def scale(self, rect):
self._orig = _pg.transform.scale(self._orig, (rect.w, rect.h))
self._size = self._orig.get_size()
return self.copy()
def rotate(self, angle):
self._orig = _pg.transform.rotate(self._orig, angle)
self._size = self._orig.get_size()
return self.copy()
def flip(self, x, y):
self._orig = _pg.transform.flip(self._orig, x, y)
return self.copy()
def blur(self, amt):
if amt < 0:
return self.copy()
scale = (int(self._orig.get_width()*(amt+1)),int(self._orig.get_height()[1]*(amt+1)))
self._orig = _pg.transform.smoothscale(self._orig,scale)
self._orig = _pg.transform.smoothscale(self._orig,self._orig.get_size())
return self.copy()
class _draw:
def __init__(self,surface):
self._surf = surface
def rect(self,color,rect,
width=0,borderRadius=0,
borderTopLeftRadius=-1,
borderTopRightRadius=-1,
borderBottomLeftRadius=-1,
borderBottomRightRadius=-1):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.rect(orig,color,_pg.Rect(rect.x,rect.y,rect.w,rect.h),
width,borderRadius,borderTopLeftRadius,
borderTopRightRadius,borderBottomLeftRadius,
borderBottomRightRadius)
return self._surf.copy()
def polygon(self, color, points, width=0):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.polygon(orig,color,points,width)
return self._surf.copy()
def circle(self,color,center,
radius,width=0,
drawTopLeft=None,
drawTopRight=None,
drawBottomLeft=None,
drawBottomRight=None):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.circle(orig,color,center,radius,
width,drawTopRight,drawTopLeft,
drawBottomLeft,drawBottomRight)
return self._surf.copy()
def ellipse(self,color,rect,width=0):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.ellipse(orig,color,_pg.Rect(rect.x,rect.y,rect.w,rect.h),width)
return self._surf.copy()
def line(self,color,start,end,width=1):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.line(orig,color,start,end,width)
return self._surf.copy()
def arc(self,color,rect,startAngle,stopAngle,width=1):
if type(self._surf) == surface:
orig = self._surf._surface_orig
else:
orig = self._surf._orig
_pg.draw.arc(orig,color,
_pg.Rect(rect.x,rect.y,rect.w,rect.h),
startAngle,stopAngle,width)
return self._surf.copy()
@property
def draw(self):
return self._draw(self)