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42
examples/game.py
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42
examples/game.py
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from random import randint
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import pygwin as pgw
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win = pgw.create('Game Example', (500,500))
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player = [250,250]
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apple = pgw.rect(randint(0,490),randint(0,490),20,20)
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count = 0
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run = True
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while run:
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for event in pgw.getEvents():
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if event.type == pgw.QUIT:
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run = False
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win.fill((255,255,255))
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playerRect = pgw.rect(player[0]-10,player[1]-10,20,20)
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win.draw.rect((0,0,0),playerRect)
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win.draw.rect((200,50,50),apple)
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win.blit(count,(0,0))
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if pgw.keyboard.isPressed('w'):
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player[1] -= 5
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if pgw.keyboard.isPressed('s'):
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player[1] += 5
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if pgw.keyboard.isPressed('d'):
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player[0] += 5
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if pgw.keyboard.isPressed('a'):
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player[0] -= 5
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if player[0] <= -10:
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player[0] = 510
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if player[1] <= -10:
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player[1] = 510
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if player[0] > 510:
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player[0] = -10
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if player[1] > 510:
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player[1] = -10
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if playerRect.collide(apple):
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apple = pgw.rect(randint(0,490),randint(0,490),20,20)
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count += 1
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win.update(60)
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pgw.close()
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