51 lines
1.3 KiB
Python
51 lines
1.3 KiB
Python
import pygwin2 as pgw
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import random
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win = pgw.create("A Simple Game", (500, 500))
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player = [250, 250]
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apple = pgw.rect(random.randint(0, 490), random.randint(0, 490), 20, 20)
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score = 0
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record = pgw.record(win, True) # Init recording
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record.start() # Start recording
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run = True
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while run:
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for event in pgw.getEvents():
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if event.type == pgw.QUIT:
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run = False
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record.stop() # Stop recording
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win.fill((255, 255, 255))
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playerRect = pgw.rect(player[0] - 10, player[1] - 10, 20, 20)
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win.draw.rect((0, 0, 0), playerRect)
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win.draw.rect((200, 50, 50), apple)
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win.blit(score, (0, 0))
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if pgw.keyboard.isPressed("w"):
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player[1] -= 5
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if pgw.keyboard.isPressed("s"):
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player[1] += 5
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if pgw.keyboard.isPressed("d"):
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player[0] += 5
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if pgw.keyboard.isPressed("a"):
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player[0] -= 5
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if player[0] <= -10:
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player[0] = 510
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if player[1] <= -10:
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player[1] = 510
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if player[0] > 510:
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player[0] = -10
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if player[1] > 510:
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player[1] = -10
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if playerRect.collide(apple):
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apple = pgw.rect(random.randint(0, 490), random.randint(0, 490), 20, 20)
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score += 1
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win.update(60)
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record.render("Recording.mp4") # Render recording
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pgw.close()
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