MOVEMENT move -> input

This commit is contained in:
MeexReay 2023-05-30 19:45:23 +03:00
parent 0f7bfff5d3
commit 68e7572139
8 changed files with 190 additions and 107 deletions

View file

@ -43,50 +43,58 @@ public abstract class MovementMixin {
});
}
@Inject(at = @At(value = "HEAD"), method = "move")
private void onMove(MovementType movementType, Vec3d vec, CallbackInfo ci) {
@Inject(at = @At(value = "HEAD"), method = "tickMovement")
private void onMove(CallbackInfo ci) {
if (RepeatingMod.me.is_recording) {
if (vec != lastVec) {
double dist = 0;
if (lastVec != null)
dist = vec.distanceTo(lastVec);
if (dist > 0.0) {
Vec3d c = client.player.getPos();
RepeatingMod.RecordInputEvent l = ((RepeatingMod.RecordInputEvent)RepeatingMod.me.getLastRecord("input"));
if (l == null) {
RepeatingMod.RecordInputEvent e = new RepeatingMod.RecordInputEvent(
RepeatingMod.client.player.input.sneaking,
RepeatingMod.client.player.input.jumping,
RepeatingMod.client.player.input.movementSideways,
RepeatingMod.client.player.input.movementForward,
RepeatingMod.client.player.input.pressingForward,
RepeatingMod.client.player.input.pressingBack,
RepeatingMod.client.player.input.pressingLeft,
RepeatingMod.client.player.input.pressingRight,
RepeatingMod.client.player.getHeadYaw(),
RepeatingMod.client.player.getBodyYaw(),
RepeatingMod.client.player.getPitch(),
RepeatingMod.client.player.isSprinting(),
RepeatingMod.client.player.getYaw());
RepeatingMod.me.recordTick(e);
} else {
RepeatingMod.RecordInputEvent e = new RepeatingMod.RecordInputEvent(
((Boolean) RepeatingMod.client.player.input.sneaking == l.sneaking) ? null : RepeatingMod.client.player.input.sneaking,
((Boolean) RepeatingMod.client.player.input.jumping == l.jumping) ? null : RepeatingMod.client.player.input.jumping,
(((Float) RepeatingMod.client.player.input.movementSideways).equals(l.movementSideways)) ? null : RepeatingMod.client.player.input.movementSideways,
(((Float) RepeatingMod.client.player.input.movementForward).equals(l.movementForward)) ? null : RepeatingMod.client.player.input.movementForward,
((Boolean) RepeatingMod.client.player.input.pressingForward == l.pressingForward) ? null : RepeatingMod.client.player.input.pressingForward,
((Boolean) RepeatingMod.client.player.input.pressingBack == l.pressingBack) ? null : RepeatingMod.client.player.input.pressingBack,
((Boolean) RepeatingMod.client.player.input.pressingLeft == l.pressingLeft) ? null : RepeatingMod.client.player.input.pressingLeft,
((Boolean) RepeatingMod.client.player.input.pressingRight == l.pressingRight) ? null : RepeatingMod.client.player.input.pressingRight,
RepeatingMod.client.player.getHeadYaw(),RepeatingMod.client.player.getBodyYaw(),RepeatingMod.client.player.getPitch(),
((Boolean) RepeatingMod.client.player.isSprinting() == l.sprinting) ? null : RepeatingMod.client.player.isSprinting(),
RepeatingMod.client.player.getYaw());
RepeatingMod.RecordMoveEvent ev = new RepeatingMod.RecordMoveEvent(
new Vec3d(c.getX() + vec.getX(),
c.getY() + vec.getY(),
c.getZ() + vec.getZ()),
lastYaw, lastPitch);
boolean just_add = true;
Date now = new Date();
if (RepeatingMod.me.last_record != null) {
long diff = now.getTime() - RepeatingMod.me.last_record.getTime();
boolean add_delay = true;
if (diff > 0) {
RepeatingMod.RecordEvent last_ev = RepeatingMod.me.record.get(RepeatingMod.me.record.size()-1);
if (last_ev instanceof RepeatingMod.RecordMoveEvent) {
RepeatingMod.RecordMoveEvent last_ev1 = (RepeatingMod.RecordMoveEvent) last_ev;
if (last_ev1.vec.distanceTo(ev.vec) < RepeatingMod.me.record_blocks_limit &&
diff < RepeatingMod.me.record_time_limit) {
just_add = false;
add_delay = false;
last_ev1.vec = ev.vec;
}
}
}
if (add_delay) {
RepeatingMod.me.record.add(new RepeatingMod.RecordDelayEvent(diff));
}
}
if (just_add) {
RepeatingMod.me.record.add(ev);
RepeatingMod.me.last_record = now;
}
if (!(e.isEmpty() &&
e.yaw == l.yaw &&
e.head_yaw == l.head_yaw &&
e.pitch == l.pitch &&
e.body_yaw == l.body_yaw)) {
RepeatingMod.me.recordTick(e);
}
}
lastVec = vec;
}
}
@Inject(at = @At(value = "INVOKE"), method = "setSprinting", cancellable = true)
private void onSprint(boolean sprinting,CallbackInfo ci) {
if (RepeatingMod.me.is_replaying) {
if (RepeatingMod.input_replay != null &&
RepeatingMod.input_replay.sprinting != sprinting) {
ci.cancel();
}
}
}
}