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@ -4,17 +4,17 @@ org.gradle.parallel=true
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.21.4
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yarn_mappings=1.21.4+build.8
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minecraft_version=1.21.5
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yarn_mappings=1.21.5+build.1
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loader_version=0.16.14
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loom_version=1.10-SNAPSHOT
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# Fabric API
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fabric_version=0.119.3+1.21.4
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fabric_version=0.127.0+1.21.5
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# Mod Properties
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mod_version = 1.1.2+1.21.4
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mod_version = 1.1.2+1.21.5
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maven_group = ru.themixray
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archives_base_name = repeating-mod
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# Compatible with: 1.21.4, ?
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# Compatible with: 1.21.5
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@ -19,7 +19,7 @@ public class BlockInteractEvent extends RecordEvent {
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Double.parseDouble(a[0]),
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Double.parseDouble(a[1]),
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Double.parseDouble(a[2])),
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Direction.byId(Integer.parseInt(a[4])),
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Direction.byIndex(Integer.parseInt(a[4])),
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new BlockPos(
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Integer.parseInt(a[0]),
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Integer.parseInt(a[1]),
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@ -44,7 +44,7 @@ public class BlockInteractEvent extends RecordEvent {
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String.valueOf(hitResult.getBlockPos().getY()),
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String.valueOf(hitResult.getBlockPos().getZ()),
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(hitResult.isInsideBlock() ? "1" : "0"),
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String.valueOf(hitResult.getSide().getId()),
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String.valueOf(hitResult.getSide().getIndex()),
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hand.name()
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};
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}
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@ -1,9 +1,13 @@
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package ru.themixray.repeating_mod.event.events;
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import net.minecraft.client.input.Input;
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import net.minecraft.util.PlayerInput;
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import net.minecraft.util.math.Vec2f;
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import ru.themixray.repeating_mod.Main;
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import ru.themixray.repeating_mod.event.RecordEvent;
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import java.lang.reflect.Field;
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public class InputEvent extends RecordEvent {
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public Boolean forward;
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public Boolean backward;
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@ -36,8 +40,8 @@ public class InputEvent extends RecordEvent {
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Main.client.player.getPitch(),
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Main.client.player.getYaw(),
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Main.client.player.getMovementSpeed(),
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Main.client.player.input.movementForward,
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Main.client.player.input.movementSideways
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Main.client.player.input.getMovementInput().y,
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Main.client.player.input.getMovementInput().x
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);
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}
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@ -168,8 +172,13 @@ public class InputEvent extends RecordEvent {
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if (Main.client.player.getMovementSpeed() != speed)
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Main.client.player.setMovementSpeed(speed);
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Main.client.player.input.movementSideways = movementSideways;
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Main.client.player.input.movementForward = movementForward;
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try {
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Field field = Input.class.getDeclaredField("movementVector");
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field.setAccessible(true);
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field.set(Main.client.player.input, new Vec2f(movementSideways, movementForward));
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} catch (NoSuchFieldException | IllegalAccessException e) {
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e.printStackTrace();
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}
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PlayerInput input = Main.client.player.input.playerInput;
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Main.client.player.input.playerInput = new PlayerInput(
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@ -1,6 +1,6 @@
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package ru.themixray.repeating_mod.render.shader;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.opengl.GlStateManager;
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import com.mojang.blaze3d.platform.TextureUtil;
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import lombok.Getter;
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import lombok.SneakyThrows;
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