update readme examples

This commit is contained in:
MeexReay 2024-07-15 20:17:16 +03:00
parent 81c2645691
commit 93e392ff22

View File

@ -55,22 +55,21 @@ fn read_status_response(conn: &mut MCConnTcp) -> Result<String, ProtocolError> {
}
fn main() {
let mut conn = MCConnTcp::connect("localhost:25565").unwrap();
let mut conn = MCConnTcp::connect("sloganmc.ru:25565").unwrap();
send_handshake(&mut conn, 765, "localhost", 25565, 1).unwrap();
send_handshake(&mut conn, 765, "sloganmc.ru", 25565, 1).unwrap();
send_status_request(&mut conn).unwrap();
let motd = read_status_response(&mut conn).unwrap();
println!("Motd: {}", motd);
dbg!(motd);
}
```
example of simple server that only send motd and ping (`cargo run --example status_server`)
```rust
use std::{net::TcpListener, sync::{Arc, Mutex}, thread};
use rust_mc_proto::{DataBufferReader, DataBufferWriter, MCConn, MCConnTcp, MinecraftConnection, Packet, ProtocolError};
use rust_mc_proto::{DataBufferReader, DataBufferWriter, MCConnTcp, MinecraftConnection, Packet, ProtocolError};
/*
@ -106,21 +105,31 @@ fn accept_client(mut conn: MCConnTcp, server: Arc<Mutex<MinecraftServer>>) -> Re
loop {
let mut packet = match conn.read_packet() {
Ok(i) => i,
Err(_) => { break; },
Err(_) => {
break;
},
};
if handshake {
if packet.id == 0x00 {
if packet.id() == 0x00 {
let mut status = Packet::empty(0x00);
status.write_string(&server.lock().unwrap().motd)?;
let serv = server.lock().unwrap();
let motd = serv.motd.clone();
let motd = motd.replace(
"PROTOCOL_VERSION",
&serv.protocol_version.to_string());
status.write_string(&motd)?;
conn.write_packet(&status)?;
} else if packet.id == 0x01 {
} else if packet.id() == 0x01 {
let mut status = Packet::empty(0x01);
status.write_long(packet.read_long()?)?;
conn.write_packet(&status)?;
}
} else if packet.id == 0x00 {
let protocol_version = packet.read_u16_varint()?;
} else if packet.id() == 0x00 {
let protocol_version = packet.read_i32_varint()?;
let server_address = packet.read_string()?;
let server_port = packet.read_unsigned_short()?;
let next_state = packet.read_u8_varint()?;
@ -128,7 +137,7 @@ fn accept_client(mut conn: MCConnTcp, server: Arc<Mutex<MinecraftServer>>) -> Re
if next_state != 1 { break; }
println!("Client handshake info:");
println!(" IP: {}", conn.stream.peer_addr().unwrap());
println!(" IP: {}", conn.get_ref().peer_addr().unwrap());
println!(" Protocol version: {}", protocol_version);
println!(" Server address: {}", server_address);
println!(" Server port: {}", server_port);
@ -146,10 +155,31 @@ fn accept_client(mut conn: MCConnTcp, server: Arc<Mutex<MinecraftServer>>) -> Re
fn main() {
let server = MinecraftServer::new(
"localhost",
"127.0.0.1",
25565,
765,
"{}" // TODO: write real motd
"{
\"version\":{
\"protocol\":PROTOCOL_VERSION,
\"name\":\"Version name\"
},
\"players\":{
\"online\":0,
\"max\":1,
\"sample\":[
{
\"uuid\": \"\",
\"name\": \"Notch\"
}
]
},
\"description\": {
\"text\": \"Hello World!\",
\"color\": \"red\",
\"bold\": true
},
\"favicon\": \"data:image/png;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=\"
}"
);
let addr = server.server_ip.clone() + ":" + &server.server_port.to_string();
@ -167,6 +197,4 @@ fn main() {
}
```
also you can get minecraft connection from any stream: `MinecraftConnection::from_stream`
I think this crate can be used for a server on rust idk -_-