# rust_mc_proto lightweight minecraft packets protocol support in pure rust \ has compression (`MinecraftConnection::set_compression`) \ all types of packets you can find on [wiki.vg](https://wiki.vg/) \ [on crates](https://crates.io/crates/rust_mc_proto) [on github](https://github.com/MeexReay/rust_mc_proto) ## how to use it for reference: ```rust pub type MCConn = MinecraftConnection; pub type MCConnTcp = MinecraftConnection; ``` example how to get motd ```rust use rust_mc_proto::{Packet, ProtocolError, MCConnTcp, DataBufferReader, DataBufferWriter}; fn send_handshake(conn: &mut MCConnTcp, protocol_version: u16, server_address: &str, server_port: u16, next_state: u8) -> Result<(), ProtocolError> { let mut packet = Packet::empty(0x00); packet.write_u16_varint(protocol_version)?; packet.write_string(server_address.to_string())?; packet.write_unsigned_short(server_port)?; packet.write_u8_varint(next_state)?; conn.write_packet(&packet)?; Ok(()) } fn send_status_request(conn: &mut MCConnTcp) -> Result<(), ProtocolError> { let packet = Packet::empty(0x00); conn.write_packet(&packet)?; Ok(()) } fn read_status_response(conn: &mut MCConnTcp) -> Result { let mut packet = conn.read_packet()?; packet.read_string() } fn main() { let mut conn = MCConnTcp::connect("localhost:25565").unwrap(); send_handshake(&mut conn, 765, "localhost", 25565, 1).unwrap(); send_status_request(&mut conn).unwrap(); let motd = read_status_response(&mut conn).unwrap(); println!("Motd: {}", motd); } ``` also you can get minecraft connection from any stream: `MinecraftConnection::from_stream` I think this crate can be used for a server on rust idk -_-