gamemode command
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parent
caea03c0c7
commit
8081720ea6
@ -303,7 +303,7 @@ pub fn handle_play_state(
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send_login(client.clone())?;
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sync_player_pos(client.clone(), 8.0, 0.0, 8.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0)?;
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send_game_event(client.clone(), 13, 0.0)?; // 13 - Start waiting for level chunks
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send_game_event(client.clone(), 3, 1.0)?; // 3 - Set gamemode, 1.0 - creative
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// send_game_event(client.clone(), 3, 1.0)?; // 3 - Set gamemode, 1.0 - creative
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set_center_chunk(client.clone(), 0, 0)?;
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let mut chunks = Vec::new();
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@ -346,6 +346,8 @@ pub fn handle_play_state(
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serverbound::play::SET_PLAYER_ROTATION,
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serverbound::play::CHAT_MESSAGE,
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serverbound::play::CLICK_CONTAINER,
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serverbound::play::CHAT_COMMAND,
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serverbound::play::SIGNED_CHAT_COMMAND,
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])?;
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match packet.id() {
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@ -359,6 +361,17 @@ pub fn handle_play_state(
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send_rainbow_message(&client, format!("index clicked: {slot}"))?;
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}
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serverbound::play::CHAT_COMMAND | serverbound::play::SIGNED_CHAT_COMMAND => {
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let command = packet.read_string()?;
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if command == "gamemode creative" {
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send_game_event(client.clone(), 3, 1.0)?; // 3 - Set gamemode
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send_rainbow_message(&client, format!("gamemode creative installed"))?;
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} else if command == "gamemode survival" {
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send_game_event(client.clone(), 3, 0.0)?; // 3 - Set gamemode
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send_rainbow_message(&client, format!("gamemode survival installed"))?;
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}
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}
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serverbound::play::CHAT_MESSAGE => {
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let message_text = packet.read_string()?;
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// skip remaining data coz they suck
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