Update README.md
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README.md
44
README.md
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@ -7,11 +7,14 @@ A library for creating Python applications.
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A simple game.
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A simple game.
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```python
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```python
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import pygwin
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import pygwin
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import random
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win = pygwin.create('A Simple Game', (500,500))
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win = pygwin.create('A Simple Game', (500,500))
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x = 250
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player = [250,250]
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y = 250
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apple = pygwin.rect(random.randint(0,490),
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random.randint(0,490),20,20)
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count = 0
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run = True
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run = True
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while run:
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while run:
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@ -20,27 +23,36 @@ while run:
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run = False
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run = False
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win.fill((255,255,255))
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win.fill((255,255,255))
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win.blit(win.fps,(0,0))
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playerRect = pygwin.rect(player[0]-10,player[1]-10,20,20)
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win.draw.rect((0,0,0),pygwin.rect(x-10,y-10,20,20))
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win.draw.rect((0,0,0),playerRect)
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win.draw.rect((200,50,50),apple)
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win.blit(count,(0,0))
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if pygwin.keyboard.isPressed('w'):
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if pygwin.keyboard.isPressed('w'):
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y -= 5
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player[1] -= 5
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if pygwin.keyboard.isPressed('s'):
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if pygwin.keyboard.isPressed('s'):
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y += 5
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player[1] += 5
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if pygwin.keyboard.isPressed('d'):
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if pygwin.keyboard.isPressed('d'):
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x += 5
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player[0] += 5
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if pygwin.keyboard.isPressed('a'):
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if pygwin.keyboard.isPressed('a'):
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x -= 5
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player[0] -= 5
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if x <= -10:
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if player[0] <= -10:
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x = 510
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player[0] = 510
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if y <= -10:
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if player[1] <= -10:
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y = 510
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player[1] = 510
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if x > 510:
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if player[0] > 510:
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x = -10
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player[0] = -10
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if y > 510:
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if player[1] > 510:
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y = -10
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player[1] = -10
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if playerRect.collide(apple):
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apple = pygwin.rect(random.randint(0,490),
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random.randint(0,490),20,20)
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count += 1
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win.update(60)
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win.update(60)
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pygwin.close()
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pygwin.close()
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```
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```
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