200 lines
5.5 KiB
Markdown
200 lines
5.5 KiB
Markdown
# rust_mc_proto
|
|
lightweight minecraft packets protocol support in pure rust \
|
|
has compression (`MinecraftConnection::set_compression`) \
|
|
all types of packets you can find on [wiki.vg](https://wiki.vg/) \
|
|
[on crates](https://crates.io/crates/rust_mc_proto)
|
|
[on github](https://github.com/MeexReay/rust_mc_proto)
|
|
|
|
## how to use it
|
|
|
|
for reference:
|
|
```rust
|
|
pub type MCConn<T> = MinecraftConnection<T>;
|
|
pub type MCConnTcp = MinecraftConnection<TcpStream>;
|
|
```
|
|
|
|
example of receiving motd: (`cargo run --example recv_motd`)
|
|
```rust
|
|
use rust_mc_proto::{Packet, ProtocolError, MCConnTcp, DataBufferReader, DataBufferWriter};
|
|
|
|
/*
|
|
|
|
Example of receiving motd from the server
|
|
Sends handshake, status request and receiving one
|
|
|
|
*/
|
|
|
|
fn send_handshake(conn: &mut MCConnTcp,
|
|
protocol_version: u16,
|
|
server_address: &str,
|
|
server_port: u16,
|
|
next_state: u8) -> Result<(), ProtocolError> {
|
|
let mut packet = Packet::empty(0x00);
|
|
|
|
packet.write_u16_varint(protocol_version)?;
|
|
packet.write_string(server_address)?;
|
|
packet.write_unsigned_short(server_port)?;
|
|
packet.write_u8_varint(next_state)?;
|
|
|
|
conn.write_packet(&packet)?;
|
|
|
|
Ok(())
|
|
}
|
|
|
|
fn send_status_request(conn: &mut MCConnTcp) -> Result<(), ProtocolError> {
|
|
let packet = Packet::empty(0x00);
|
|
conn.write_packet(&packet)?;
|
|
|
|
Ok(())
|
|
}
|
|
|
|
fn read_status_response(conn: &mut MCConnTcp) -> Result<String, ProtocolError> {
|
|
let mut packet = conn.read_packet()?;
|
|
|
|
packet.read_string()
|
|
}
|
|
|
|
fn main() {
|
|
let mut conn = MCConnTcp::connect("sloganmc.ru:25565").unwrap();
|
|
|
|
send_handshake(&mut conn, 765, "sloganmc.ru", 25565, 1).unwrap();
|
|
send_status_request(&mut conn).unwrap();
|
|
|
|
let motd = read_status_response(&mut conn).unwrap();
|
|
|
|
dbg!(motd);
|
|
}
|
|
```
|
|
|
|
example of simple server that only send motd and ping (`cargo run --example status_server`)
|
|
```rust
|
|
use std::{net::TcpListener, sync::{Arc, Mutex}, thread};
|
|
use rust_mc_proto::{DataBufferReader, DataBufferWriter, MCConnTcp, MinecraftConnection, Packet, ProtocolError};
|
|
|
|
/*
|
|
|
|
Example of simple server that sends motd
|
|
to client like a vanilla minecraft server
|
|
|
|
*/
|
|
|
|
struct MinecraftServer {
|
|
server_ip: String,
|
|
server_port: u16,
|
|
protocol_version: u16,
|
|
motd: String
|
|
}
|
|
|
|
impl MinecraftServer {
|
|
fn new(server_ip: &str,
|
|
server_port: u16,
|
|
protocol_version: u16,
|
|
motd: &str) -> Self {
|
|
MinecraftServer {
|
|
server_ip: server_ip.to_string(),
|
|
server_port,
|
|
protocol_version,
|
|
motd: motd.to_string()
|
|
}
|
|
}
|
|
}
|
|
|
|
fn accept_client(mut conn: MCConnTcp, server: Arc<Mutex<MinecraftServer>>) -> Result<(), ProtocolError> {
|
|
let mut handshake = false;
|
|
|
|
loop {
|
|
let mut packet = match conn.read_packet() {
|
|
Ok(i) => i,
|
|
Err(_) => {
|
|
break;
|
|
},
|
|
};
|
|
|
|
if handshake {
|
|
if packet.id() == 0x00 {
|
|
let mut status = Packet::empty(0x00);
|
|
|
|
let serv = server.lock().unwrap();
|
|
|
|
let motd = serv.motd.clone();
|
|
let motd = motd.replace(
|
|
"PROTOCOL_VERSION",
|
|
&serv.protocol_version.to_string());
|
|
|
|
status.write_string(&motd)?;
|
|
conn.write_packet(&status)?;
|
|
} else if packet.id() == 0x01 {
|
|
let mut status = Packet::empty(0x01);
|
|
status.write_long(packet.read_long()?)?;
|
|
conn.write_packet(&status)?;
|
|
}
|
|
} else if packet.id() == 0x00 {
|
|
let protocol_version = packet.read_i32_varint()?;
|
|
let server_address = packet.read_string()?;
|
|
let server_port = packet.read_unsigned_short()?;
|
|
let next_state = packet.read_u8_varint()?;
|
|
|
|
if next_state != 1 { break; }
|
|
|
|
println!("Client handshake info:");
|
|
println!(" IP: {}", conn.get_ref().peer_addr().unwrap());
|
|
println!(" Protocol version: {}", protocol_version);
|
|
println!(" Server address: {}", server_address);
|
|
println!(" Server port: {}", server_port);
|
|
|
|
handshake = true;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
conn.close();
|
|
|
|
Ok(())
|
|
}
|
|
|
|
fn main() {
|
|
let server = MinecraftServer::new(
|
|
"127.0.0.1",
|
|
25565,
|
|
765,
|
|
"{
|
|
\"version\":{
|
|
\"protocol\":PROTOCOL_VERSION,
|
|
\"name\":\"Version name\"
|
|
},
|
|
\"players\":{
|
|
\"online\":0,
|
|
\"max\":1,
|
|
\"sample\":[
|
|
{
|
|
\"uuid\": \"\",
|
|
\"name\": \"Notch\"
|
|
}
|
|
]
|
|
},
|
|
\"description\": {
|
|
\"text\": \"Hello World!\",
|
|
\"color\": \"red\",
|
|
\"bold\": true
|
|
},
|
|
\"favicon\": \"data:image/png;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=\"
|
|
}"
|
|
);
|
|
|
|
let addr = server.server_ip.clone() + ":" + &server.server_port.to_string();
|
|
let listener = TcpListener::bind(addr).unwrap();
|
|
let server = Arc::new(Mutex::new(server));
|
|
|
|
for stream in listener.incoming() {
|
|
let stream = stream.unwrap();
|
|
let local_server = server.clone();
|
|
|
|
thread::spawn(move || {
|
|
accept_client(MinecraftConnection::new(stream), local_server).unwrap();
|
|
});
|
|
}
|
|
}
|
|
```
|
|
|
|
I think this crate can be used for a server on rust idk -_- |